Artanis build

Artanis build used in HGC and other Heroes of the Storm eSports events by the top pro gamers in the United States, Europe and Asia.

Artanis build – eSports

Hamelin - Raven HGC KR - Phase 2 Part 2 - Game 2 - Raven v Rrr -- Sept 8

Reactive Parry

Shield Surge

Warp Sickness

Suppression Pulse

Graviton Vortex

Titan Killer

Force of Will
H82 - Tempest HGC Eastern Clash - Day 1 Game 1 - Chall Enge v Tempest -- Aug 11

Amateur Opponent

Shield Surge

Follow Through

Purifier Beam

Triple Strike

Titan Killer

Target Purified

 

Artanis Features

Blade Dash

Dash forward and deal 59 damage to enemies, then return and deal 178 damage. Every enemy hit reduces the cooldown on Shield Overload by 1 sec, and Heroes by 2 sec.

Mana: 65
Cooldown: 10 sec

Twin Blades

Artanis's next Basic Attack immediately causes him to charge a short distance and strike the enemy 2 times.

Mana: 25
Cooldown: 4 sec

Phase Prism

Fire a Phase Prism that deals 69 damage to the first hero hit and swaps Artanis's position with theirs. Can be used during Blade Dash.

Mana: 70
Cooldown: 16 sec

Shield Overload

After taking damage while below 75% Health grants Artanis a 390 point Shield for 5 sec. Basic Attacks lower the cooldown of Shield Overload by 4 sec.

Cooldown: 24 sec

Artanis Talents

Reactive ParryUsing Twin Blades grants 50 Physical Armor against the next enemy Hero Basic Attack, reducing its damage by 50%.

Stores up to 2 charges.
Amateur OpponentTwin Blades attacks deal 150% bonus damage to non-Heroes.
Seasoned MarksmanQuest: Every Minion killed near you grants 0.2 Attack Damage, and Takedowns grant 0.5 Attack Damage.

Reward: Upon gaining 40 bonus Attack Damage, you can also activate Seasoned Marksman to increase your Attack Speed by 40% for 3 sec. 60 sec cooldown.
Psionic SynergyIncreases Blade Dash's cooldown reduction of Shield Overload by hitting Heroes by 2 sec.
Shield BatteryShield Overload's cooldown recharges 50% faster while its shield is active, and the shield duration is increased by 1 sec.
Shield SurgeIncreases Shield Overload's Shields by 75% while below 25% Health.
Solarite ReaperIncreases the damage of the first dash of Blade Dash by 150%.
Warp SicknessPhase Prism also slows the enemy's Movement Speed by 35% for 4 sec.
Chrono SurgeHitting an enemy Hero with Phase Prism grants 50% bonus Attack Speed for 5 sec.
Follow ThroughAfter using an Ability, your next Basic Attack within 6 sec deals 40% additional damage.
Suppression PulseFire a large area pulse from the Spear of Adun, dealing 169 damage and Blinding enemies for 4 sec. Unlimited range.

Mana: 40
Cooldown: 50 sec
Purifier BeamTarget an enemy Hero with an orbital beam from the Spear of Adun, dealing 272 damage per sec for 8 sec. The beam will chase the target as they move. Unlimited range.

Mana: 80
Cooldown: 80 sec
Templar's ZealBlade Dash cooldown recharges 150% faster while below 50% Health.
Triple StrikeIncreases Twin Blades's number of Basic Attacks to 3, but increases its cooldown by 1 sec.
Graviton VortexPhase Prism pulls and damages an additional enemy Hero near the first, and its cooldown is reduced by 5 sec.
Phase BulwarkWhen Shield Overload activates, gain 40 Spell Armor for 4 sec, reducing Ability Damage taken by 40%.
Zealot ChargeIncrease Twin Blades' charge distance by 100%.
Titan KillerTwin Blades attacks against Heroes deal an additional 2% of the target's max Health in damage.
Psionic WoundTwin Blades final strike lowers a Hero's Armor by 25 for 2 sec, increasing all damage taken by 25%.
Plasma BurnWhile Shield Overload is active, deal 103 damage per sec to nearby enemies.
Orbital BombardmentSuppression Pulse gains an additional charge. There is a 10 sec cooldown between uses.
Target PurifiedIf the target of Purified Beam dies, it automatically recasts on the nearest visible enemy Hero.
Force of WillIncreases Shield Overload's cooldown reduction from Basic Attacks to 6 sec.
Nexus BladesBasic Attacks deal 20% more damage and Slow enemy Movement Speed by 20% for 1 sec.

 

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