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Tomas Hernandez is owner of since 2003. I post news about World of Warcraft, StarCraft II, Diablo III, Hearthstone, Overwatch, Heroes of the Storm, Blizzard Careers, and the Warcraft film. Blizzplanet is a leading fansite covering news about upcoming Blizzard Entertainment licensed products. I also post previews and reviews. I have interviewed book writers and Blizzard game developers. I was previously an employee of the OGaming Network (2003), and IncGamers (2008-2010). I was a guest newsposter for GosuGamers (World of Warcraft) a few years ago and for (formerly ***Fans who would love to watch Blizzard-related panels and appreciate our efforts can support Blizzplanet's patreon in a monthly-basis, or a one-time basis. Our staff are volunteer fans like you. Your donatives will help us travel to all the Blizzard events we attend year-round.

Heroes of the Storm Global Championship Qualifiers Begin Nov 19

heroes-global-championship-logo-240x240The Heroes of the Storm Global Championship Qualifiers (HGC) will begin on November 19 in Europe and November 21 in North America.

There will be six teams per region. The top two teams at each of the three qualifiers will secure spots in their respective HGC, joining Team Dignitas and Fnatic in Europe; and Denial Esports and Astral Authority in North America.

The top eight teams in each region will be contracted and guaranteed both compensation and regular competition, with League Play kicking off in January.

Registration is open. You can register at Battlefy here.

For more information about HGC 2017, visit here.


Europe Heroes Global Championship Qualifiers:

  • Qualifier #1: Saturday, November 19 and Sunday, November 20 at 5am PT
  • Qualifier #2: Saturday, November 26 and Sunday, November 27 at 5am PT
  • Qualifier #3: Thursday, December 1 and Friday, December 2 at 7am PT

North America Heroes Global Championship Qualifiers:

  • Qualifier #1: Monday, November 21 and Tuesday, November 22 at 5pm PT
  • Qualifier #2: Saturday, December 3 and Sunday, December 4 at 3pm PT
  • Qualifier #3: Saturday, December 10 and Sunday, December 11 at 3pm PT


Live Stream:


Europe: Khaldor

North America: SolidJake and JHow



2017 Heroes of the Storm Esports Restructuring

Blizzard Entertainment announced a major restructuring of the Heroes of the Storm eSports scene coming in 2017. Blizzard is shifting the Top-8 eSport competitions in each region into a uniform online league format. Plans for 2017 HGC leagues will be revealed soon. Qualifiers for HGC leagues begin this November. Read more here.

Highlights for the 2017 Heroes Global Championship (HGC) include:

  • North America, Europe, China, and Korea will be shifting to a uniform online league format
  • Top eight teams in each of these regions will be contracted and guaranteed both compensation and regular competition
  • More consistency not only in your favorite rosters, but also in the scheduling, casting, and quality of broadcasts all-year round
  • More international events matching rival teams from different regions against one another
  • Competitors from Taiwan, South East Asia, Latin America, and Australia/New Zealand can look forward to local competitions that feed into the international events
  • Addition of a Blizzard-sponsored Open Division with a promotion and relegation system giving amateur teams a clear path to HGC

Alarak Guide

Alarak is a Melee Assassin hailing from StarCraft II: Legacy of the Void. An aberrant melee assassin who can manipulate enemy’s position and punish poor enemy positioning.

Difficulty: Hard

Not all heroes are born of altruism… some, like Alarak, simply desire vengeance. As the new Highlord of the Tal’darim, Alarak leads his people to a destiny free of the corrupt influence of the fallen xel’naga, Amon.


GamesCom 2016 – Chu8 chats w/ Travis McGeathy & Machines of War Gameplay

During GamesCom 2016, Streamer Chu8 interviewed Heroes of the Storm lead systems designer Travis McGeathy to talk about the new Machines of War expansion. Here are some of the highlights:

  • Braxis Hold will be in the PTR at the end of August.
  • MVP of the Game will be introduced, and improved over the next few months.
  • Healers and Tanks have a chance to be MVP
  • Travis would like to see clans and social support in the future, but no announcements

In the Warhead Junction map, the nuke tooltip says the following:

NUKE: After channeling for 1.5 sec, launches a nuke dealing 2750 damage in a large area (30% max Health to Heroes). Damage is doubled to targets inside the center ring. If interrupted, nuke goes on a 10 sec cooldown. Max 1 per Hero.

Chu8 also played Machines of War during the 4.5-hour long stream. Below you can watch the VOD.

The interview takes place in the timeline at 03:30:00.

Watch live video from chu8 on


GamesCom 2016 – Heroes of the Storm: Machines of War Roundup

Blizzard Entertainment announced the new Heroes of the Storm: Machines of War expansion introducing StarCraft-themed Battlegrounds (Warhead Junction & Braxis Holdout), new skins: Kerrigan skin (Queen of Ghosts), the Butcherlisk, Raider Rexxar, and two new Heroes: Overwatch’s Zarya and StarCraft II’s Alarak (Tal’darim Highlord).

New Heroe


New Skins & Mounts


Taiwan Li-Ming Striker (Olympics)


Auriel Guide

For survivability and efficiency you should tag along with heavy-DPS heroes like Greymane, Tracer, Cho’gal, Kerrigan, Illidan, Sgt. Hammer, Butcher, or with tank-heroes. Varies depending your team composition. A good Build to try:

Swift SweepRepeated OffenseEnergized CordResurrectRepelling StrikeReservoir of HopeAngelic Flight



It is through the archangel Auriel that the power of hope flows into the fabric of creation. Her eternal light illuminates even the darkest souls. Seeking harmony in all things, she is a mediator, a counselor, and when the need arises, a fearless warrior.


Sacred Sweep

Sweep the area with sacred power, dealing 80 damage to enemies and an additional 160 damage to enemies caught in the center.

Cooldown: 8 sec

Ray of Heaven

Consume your stored energy and heal allied Heroes in the area for the amount of energy consumed.

Cooldown: 4 sec

Detainment Strike

Deal 100 damage to the first enemy Hero hit and knock them back. If they collide with terrain, they are also stunned for 1.25 sec and take an additional 100 damage.

Cooldown: 14 sec

Bestow Hope

Passive: 40% of the damage you deal to Heroes and 8% dealt to non-Heroes is stored as energy.

Bestow and allied Hero with Hope. While they remain near you, damage they deal causes you to gain energy. You can only have Bestow Hope on 1 ally at a time. You can store up to 505 energy.

Cooldown: 1.5 sec


  • swift-sweepSwift SweepIncreases the cast speed of Sacred Sweep by 50%.
    increasing-clarityIncreasing ClarityQuest: Every time Sacred Sweep hits a Hero in the center, increase the center damage by 3, up to 60.

    Reward: After hitting 20 Heroes, the center damage bonus is doubled to 120.
    righteous-assaultRighteous AssaultReduces the cooldown of Sacred Sweep by 2 sec for each enemy Hero hit, up to a total of 4 sec.
    searing-lightSearing LightRay of Heaven also deals damage to enemies in the area equal to 30% of the energy consumed.
  • swift-sweepMajestic SpanIncreases the radius of Sacred Sweep by 20%.
    heavy-burdenHeavy BurdenWhen an enemy Hero is stunned by Detainment Strike, their Movement Speed is slowed by 35% for 3 sec after the stun.
    repeated-offenseRepeated OffenseQuest: Every time Detainment Strike stuns a Hero, increases the stun damage by 10, up to 100.

    Reward: After stunning 10 Heroes, increase the damage by an additional 100.
  • bursting-lightBursting LightReduces the cooldown of Ray of Heaven by 2 sec.
    glimmer-of-hopeGlimmer of HopeCollecting a Regeneration Globe reduces the cost of your next Ray of Heaven by 35%.
    energized-cordEnergized CordIncreases the energy stored from Auriel's Basic Attacks to 100% of the damage against Heroes and 30% of the damage against non-Heroes.

    Does not affect your Bestow Hope ally.
    empathic-linkEmpathic LinkAuriel stores 25% of damage taken by allies with Bestow Hope.
  • resurrectResurrectChannel on the spirit of a dead ally for 3 sec, bringing them back to life with 50% of their max health at the location where they died.

    Cooldown: 90 sec.
    crystal-aegisCrystal AegisPlace an allied Hero into Stasis for 2 sec. Upon expiration, Crystal Aegis deals 592 damage to all nearby enemies.

    Cooldown: 60 sec.
  • swift-sweepBlinding FlashEnemies hit by the center area of Sacred Sweep are blinded for 4 sec.
    increasing-clarityConverging ForceEnemies hit by the outer area are pushed slightly toward the center.
    heavy-burdenPiercing LashDetainment Strike now pierces and hits all enemies in a line.
    repeated-offenseRepelling StrikeEnemies hit by Detainment Strike are knocked back 35% further.
  • searing-lightReservoir of HopeQuest: Each max energy Ray of Heaven Auriel casts increases the max amount of energy that can be stored by 75.
    empathic-linkWill of HeavenAllies with Bestow Hope gain 20% Attack Speed.
    wrath-of-heavenWrath of HeavenAllies with Bestow Hope gain 10% Ability Power.
  • resurrectLight SpeedIncreases the healing of Resurrect to 100% of the ally's max Health, and they also gain 200% increased Movement Speed that decays over 4 sec.
    crystal-aegisDiamond ResolveWhen Crystal Aegis expires, it grants a shield that reduces damage taken by 50% for 4 sec.
    angelic-flightAngelic FlightActivate to fly to a chosen location.

    Cooldown: 45 sec.
    shield-of-hopeShield of HopeActivate to grant all nearby allied Heroes a shield for 3 sec equal to 50% of the amount of Health they are missing.

    Cooldown: 45 sec


Gameplay Video

Swift Sweep allows Auriel to do faster hit-and-run attacks with Sacred Sweep. This is the main generator for her hope resource.

Repeated Offense increases the damage of her Detainment Strike stuns. This ability allows you to knock enemy Heroes against a wall or object to stun them for a few seconds. You should stick to a friendly heavy-DPS player or tank (i.e. Sgt. Hammer, Kerrigan, Cho’gall, Diablo). Stunning the enemy allows your team to secure a kill.

Energized Cord increases the amount of energy Auriel can store, which is good for healing several times in hairy encounters such as defending an objective.

Resurrect can be tricky, but you can bring a friendly DPS or tank hero back to life to continue defending an objective.

Repelling Strike is crucial for unexpected knock backs against a wall for a guaranteed stun. It pushes them 35% further.

Reservoir of Hope further expands your max energy storage capacity.

Angelic Flight is more an utility talent than one that allows you to escape pursuit. Don’t waste it. You are better off mounting up and fleeing after hitting an enemy with Detainment Strike. Angelic Flight takes longer than mounting up, and you might end up getting killed while casting it. Instead, use Angelic Flight in situations where you need a quick heal at the base, and go back to your team using this talent. Or when you respawn, to reach your team quickly, use this ability. In addition, if your team is struggling to kill an enemy hero who is fleeing, you can use Angelic Flight to move ahead of the enemy hero, then swat him back into your team with Detainment Strike. They won’t see that coming.

In this video, I managed to top my team and even the enemy team with 32 assisted kills.


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