Chromie build used in HGC and other Heroes of the Storm eSports events by the top pro gamers in the United States, Europe and Asia.
Chromie build – eSports
|Infinity - RPG HGC CN - Phase 2 Week 8 - RPG vs KT - Game 2 -- Sept 11|
Sand BlastAfter 1 sec, fire a missile that deals 306 damage to the first enemy Hero hit.
Quest: Hit 60 Heroes with Sand Blast. Consecutive hits without missing count as hitting 2 Heroes.
Reward: Each Hero hit increases Sand Blast's damage by 5.
Reward: After hitting 60 Heroes, casting Sand Blast leaves an Echo behind. The next time Sand Blast is cast, the Echo also casts an untalented Sand Blast that deals 40% damage.
Cooldown: 2.5 sec
Dragon's BreathFire a blast into the air that lands after 1.5 sec, dealing 499 damage to enemies in an area. Enemies cannot see where the blast will land.
Cooldown: 12 sec
Time TrapPlace a Time Trap that arms and Stealths after 2 sec. The first enemy Hero to touch it is placed in Time Stop for 2 sec. Only 1 trap can exist at once.
Cooldown: 18 sec
TimewalkerChromie has traveled to the future, and as such, will learn her Talents 2 levels earlier than her teammates!
|Mounting Sand||Hitting 3 or more consecutive Sand Blasts without missing counts as hitting 3 Heroes.|
|Deep Breathing||Quest Every time Dragon's Breath hits a Hero increase its damage by 3, up to 60.
After hitting 20 Heroes, increase its damage by an additional 140 and also increase Chromie's sight radius by 100%.
|Timewalker's Pursuit||Activate to reveal the targeted area for 2 sec. Enemies seen are revealed for 4 sec.
Quest: Gathering a Regeneration Globe increases Chromie's Mana Regeneration by 0.1, up to 1.5.
Reward: After Gathering 15 Globes Chromie also gains 5% Spell Power.
Cooldown: 25 sec
|Bronze Talons||Increase Chromie's Basic Attack range by 35%. Using Sand Blast increases the damage of her next Basic Attack by 250%.|
|Enveloping Assault||Increase Dragon's Breath's radius by 25%.|
|Timely Surprise||Increase Time Trap's cast range by 33%. Additionally, the cooldowns of Sand Blast and Dragon's Breath are reset when Time Trap is triggered.|
|Mobius Loop||Reduce Dragon's Breath's Mana cost and cooldown by 50%, but also reduce its damage by 25%.|
|Dragon's Eye||Dragon's Breath deals 25% more damage to enemies in the center.|
|Chrono Sickness||Reduce Time Trap's cooldown and Mana cost by 50%. After the Time Stop ends, the enemy is also Slowed by 50% for 4 sec.|
|Slowing Sands||Place a sand vortex that greatly Slows enemies inside it. The longer it is active the more it Slows, up to 60% after 3 sec.
Mana: 4 per sec
Cooldown: 5 sec
|Temporal Loop||Choose an enemy Hero. After 3 sec, they will teleport back to the location where Temporal Loop was cast on them.
Cooldown: 70 sec
|Bye Bye!||Reduce the cast time of Hearthstone by 75%, and it is not interrupted by taking damage.|
|Here and There||Activate to swap Chromie's position with her Sand Blast Echo.
Cooldown: 30 sec
|Time Out||Activate to place Chromie in Stasis and gain Invulnerability for up to 7 sec. Can be reactivated to end the effect early.
Cooldown: 60 sec
|Shifting Sands||Hitting an enemy Hero with Sand Blast grants 8% Spell Power for 10 sec, up to a max of 40%. The duration is refreshed whenever an enemy is damaged by Sand Blast.|
|Fast Forward||If Sand Blast travels at least 75% of its base distance and hits a Hero, its cooldown is reduced to 0.75 sec.|
|Quantum Overdrive||Activate to increase Spell Power by 20% for 10 sec.
Cooldown: 30 sec.
|Pocket of Time||Remove Slowing Sands Mana cost and increase the Slow from 60% to 80%.|
|Stuck in a Loop||Temporal Loop teleports the target a second time after the first.|
|Piercing Sands||Sand Blast will now hit all Heroes in its path. Additional hits do not grant bonus damage or Quest progress.|
|Andorhal Anomaly||Time Trap gains 2 charges, and when the cooldown finishes, Chromie gains all charges at once. Max 3 active Time Traps.|