Heroes of the Storm – Tychus Findlay
Tychus Findlay is a ranged assassin hero hailing from StarCraft II: Wings of Liberty.
OverkillDeal 360 damage to the target and 180 damage to nearby targets over 5 sec. Reactivate to select a new target. Can move and use Abilities while channeling.
Cooldown: 15 sec
Frag GrenadeLob a grenade that deals 85 damage, knocking enemies away. (area of effect)
Cooldown: 10 sec
Run and GunCharge forward and instantly wind up the Minigun.
Cooldown: 8 sec
MinigunYour Attack Speed increases the longer that you attack, becoming fully wound up after 4 Basic Attacks. Lasts 3 sec. (trait)
Armor Piercing Rounds Overkill's damage to the primary target increased by 20%. Shredder Grenade Increases the explosion radius of Frag Grenade by 25%. Dash Increases the range of Run and Gun by 25%. Regeneration Master Collecting Regeneration Globes permanently increases Health Regeneration by 1.5 per sec. Scouting Drone Places a Scouting Drone at target location, revealing a large area around it for 45 seconds. This drone cannot be hidden and is killed by enemies with 2 Basic Attacks. Cooldown: 45 sec. Focused Attack Every 10 sec, your next Basic Attack deals 75% additional damage. Vampiric Assault Basic Attacks heal for 15% of the damage dealt to the primary target. Spray 'n Pray Overkill's range increased by 15%. Melting Point Frag Grenade deals an additional 800 damage over 10 sec to Minions and Structures. Quaterback Increases the range of Frag Grenade by 50%. Rapid Fire Minigun now stacks 2 additional times, further increasing your Attack Speed. First Aid Activate to heal 35% of your max Health over 6 sec. Cooldown: 60 sec. Sizzlin' Attacks Activate to increase Basic Attack damage by 50% for 5 sec. Each attack costs 5 Mana. Cooldown: 25 sec. Commandeer Odin Call down an Odin to pilot. The Odin deals increased Damage, has 100% increased Basic Attack range, and uses different Abilities. Lasts 23 sec. Cooldown: 100 sec. Drakken Laser Drill Call down a Laser Drill to attack nearby enemies, dealing 310 damage every sec. Reactivate to assign a new target. Lasts 22 sec. Problem Solver Basic Attacks against enemy Heroes deal bonus damage equal to 0.5% of the Hero's maximum Health. Lead Rain Overkill applies a stacking slow, up to 20%. Stim Pack After using Run and Gun, gain 20% Attack Speed and 20% Movement Speed for 3 sec. Relentless Reduces the duration of silences, stuns, slows, and roots against your Hero by 50%. Executioner Basic Attacks deal 40% more damage against slowed, rooted, or stunned targets. Lock and Load While the Minigun is wound up, gain 15% increased Move Speed. Concussion Grenade Increases the knockback of Frag Grenade by 100%. Stoneskin Activate to gain 30% of your maximum Health as a Shield for 5 sec. Cooldown: 60 sec. Big Red Button Odin lasts 50% longer and Ragnarok Missiles also launches a Nuclear Missile. Focusing Diodes Increases the range of the Drakken Laser Drill by 50%. Deals increased damage the longer it remains on a single target, up to 100% extra damage. Nexus Frenzy Increases Attack Speed by 20% and Attack Range by 20%. Bolt of the Storm Activate to teleport to a nearby location. Cooldown: 40 sec.
Tychus Findlay is a big man with a big ego and even bigger gun. Fortunately enough, his loyalty is easily won. Buy him a whiskey or three and promise him enough credits, and there’s no job in the whole universe too dangerous for this outlaw.
Fights enemies up close and personal, and then shoots them as they run away.
Store Cost: 5,500 | $7.49
Role: Ranged Assassin
Tychus was originally introduced as the main character shown in the StarCraft II: Wings of Liberty cinematic teaser revealed by Blizzard Entertainment at the Blizzard Worldwide Invitationals — celebrated in Seoul, South Korea May 19, 2007. Tychus was known from that moment forward for his iconic sentence: “Hell. It’s about time!” — in reference to the long wait StarCraft fans experienced for a StarCraft sequel.
The truth about Tychus Findlay’s past is hard to come by. Stories about him are common enough, but distilling fact from fiction is another matter entirely. Some tales describe Findlay as a scoundrel who would sell his own mother to Kimeran pirates for the right sum, while others portray him as a loyal soldier who risked his life to save his fellow Marines during the Guild Wars. Even the one man who knows him best, Jim Raynor, isn’t sure if all of the stories are true. He can only attest to what he saw with his own eyes after he and Findlay became friends in the Confederate military.
Findlay and Raynor first met in Fort Howe on Turaxis II, a bloody focal point in the war between the Terran Confederacy and the Kel-Morian Combine. Findlay had just finished doing time in a military correctional facility, and he had a history of insubordination. Raynor, a humble and forthright farm boy fresh out of boot camp, had already been promoted for distinguishing himself in battle. These differences aside, both Marines were equally expendable in the eyes of the Confederacy, and the two men had to count on each other for survival.
As the war progressed, Findlay and Raynor became members of the 321st Colonial Rangers Battalion, an elite fighting force tasked with high-priority missions on Turaxis II. Tychus and Jim were exceptional soldiers, and their unit—nicknamed the “Heaven’s Devils”—quickly earned a reputation as a daring and effective military asset. After a successful stint in the Heaven’s Devils, however, Findlay’s and Raynor’s military careers came to an abrupt end. Both marines went AWOL after a botched mission into Kel-Morian territory that resulted in the friendly fire deaths of Confederate soldiers. Findlay and Raynor blamed the incident on their commanding officers, but the two men knew that they might be held accountable for the operation’s deaths. Their intuitions were correct: the Confederate military charged the duo in absentia with manslaughter.
Findlay and Raynor spent the next few years on the run as outlaws. Together they stalked the Koprulu sector, pulling off heists and amassing a small fortune. Findlay in particular became the stuff of legend due to his habit of embellishing the details of his exploits to everyone he met. He was well suited to this life of crime, and the credits he obtained allowed him to enjoy what he considered the finer things in life: booze, brothels, and the best cigars in the Koprulu sector. But the good times didn’t last. Echoing Findlay and Raynor’s earlier misfortune during the Guild Wars, the outlaws’ crime spree came to a sudden end. Authorities cornered Tychus and Jim during a risky heist, and Findlay was apprehended. Raynor, however, escaped in the ensuing chaos.
Tychus Findlay is now rumored to be locked away in New Folsom Prison. Convicts who are sent to this maximum security facility are rarely heard from again, but Findlay is a survivor. Even when all of the cards are stacked against him, he always manages to find a way out of tough situations. Raynor knows this better than anyone, and it wouldn’t surprise him if the two men crossed paths again someday.
Tychus Findlay has appeared in the following media:
- StarCraft II: Wings of Liberty
- StarCraft II: Heaven’s Devils (Year 2488 – The Guild Wars)
- StarCraft II: Devils’ Due (early days as Outlaw, year 2494)
- Starcraft II: Flashpoint (20 seconds after Jim Raynor shot his gun at Tychus)
- Heaven’s Devils: Lost Transmissions (Part 1)
- Heaven’s Devils: Lost Transmissions (Part 2)
- Heaven’s Devils: Lost Transmissions (Part 3)
- Heaven’s Devils: Lost Transmissions (Part 4)
Voice Over Quotes
These are the voice over quotes repeated by Tychus Findlay when the player clicks on him multiple times. Transcript courtesy of Egrem. (Thank you)
”I am a bad, bad man.”
“So, you gonna bark all day?”
“Stick your hand in the cage, and you just might lose it.”
“Steppin’ all over my last nerve, kiddo.”
“Yeah, I ain’t much of a team player. ‘specially when there’s cow-men, zombies and other weird crap like that involved.”
“You know, they could at least let me out of this suit between matches. Startin’ to stink in here! Yuck! Smells like liverwurst and tobacco.”
“Heh heh, yeah, I love it when… oh, (beep), (beep)ing cigar fell in the (beep), oh, oh, (beep)! Wait, okay, it’s out… (sniff, sniff) Whew, nothin’ got burned. It’s alright everybody, just calm down.”
“They say odd objects attract gunfire… and that red team sure looks pretty odd to me.”
“Here’s how this is gonna work. I spray, you pray.”
“It’s like they always say – you can’t fix stupid.”
“Friendly fire… ain’t.”
“You ever been inside a barracks? Let’s just say there’s a reason most marines would rather die than go back in there.”
“(snoring) I love you mama… (snoring) Mama… (grunting) Hey, didn’t anyone ever tell you to let sleeping dogs lie?!”
“So what’s the deal with this Nexus place? We just fight each other forever?”