Johanna | Heroes of the Storm

Johanna is a melee warrior Crusader hailing from Diablo III: Reaper of Souls. There have been many women who have borne the name Johanna in service of the crusade, and each has given her life to purify her faith. Johanna carries on their legacy as she searches the kingdom of Khanduras for the fallen star.

 

Johanna Guide

These are the builds played by various eSports teams around the world.

 LucifroN


These are Johanna’s abilities:

punish

Punish

Deal 58 damage and slow enemies by 60% decaying over 2 sec. (area of effect)

Mana: 40
Cooldown: 8 sec
condemn

Condemn

After 1 sec, you pull nearby enemies toward you, stunning them for 0.25 sec and dealing 25 damage. (area of effect)

Mana: 50
Cooldown: 10 sec
shield-glare

Shield Glare

Deal 54 damage to enemies and cause them to miss Basic Attacks for 1.5 sec.

Mana: 45
Cooldown: 12
iron-skin

Iron Skin

Become unstoppable and gain a Shield that absorbs 250 damage for 4 sec. (trait)

Mana: 25
Cooldown: 20

Talents

  • regeneration-masterRegeneration MasterCollecting Regeneration Globes permanently increases Health Regeneration by 1.5 per second.
    reinforceReinforceUsing Basic Abilities reduces the next Basic Attack against you by 50%. Maximum 2 stacks.
    punishRighteous SmashPunish restores 10 Mana per enemy hit.
    condemnKnight Takes PawnCondemn deals 100 additional damage to Minions and Mercenaries and stuns them for 4 sec.
  • amplied-healingAmplified HealingIncreases regeneration effects and all healing received by 30%.
    punishRoarIncreases Punish damage by 50%.
    condemnEternal RetaliationCondemn's cooldown is lowered by 0.75 sec for each enemy affected. Maximum of 10 targets.
    laws-of-hopeLaws of HopeRegenerate 2 Health per sec. Activate to heal 20% of your max Health over 4 sec. Cooldown: 60 sec.
  • battle-momentumBattle MomentumBasic Attacks reduce Ability cooldowns by 0.5 sec.
    condemnConvictionCondemn increases your Movement Speed by 25% for 1 sec.
    iron-skinThe Crusade Marches OnBasic and Heroic Abilities lower the cooldown of Iron Skin by 1.5 sec.
    shield-glareSins ExposedShield Glare marks enemies for 4 sec. The next time any ally damages them, they take 36 extra damage and the mark is removed.
  • falling-swordFalling SwordYou leap towards an area. While in the air, you can steer the landing location by moving. After 2 sec you land, dealing 142 damage to nearby enemies and knocking them into the air. Cooldown: 80 sec.
    blessed-shieldBlessed ShieldDeal 79 damage and stun the first enemy hit for 2 sec. Blessed Shield then bounces to 2 nearby enemies, dealing 40 damage and stunning them for 1 sec. Cooldown: 60 sec.
  • burning-rageBurning RageDeal 12 damage per sec to nearby enemies.
    iron-skinHold Your GroundIncreases Iron Skin's Shield by 20%, and if the Shield is destroyed by damage the cooldown is reduced by 4 sec.
    punishSubdueIncreases Punish's slow to 80% decaying over 3 sec.
    spell-shieldSpell ShieldUpon taking Ability Damage, reduce that damage and further Ability Damage by 50% for 3 sec. Can only trigger once every 30 sec.
  • shield-glareHoly RenewalEvery enemy Hero affected by Shield Glare heals you for 108.
    condemnBlessed HammerCondemn also creates a hammer that spirals around you, dealing 42 damage to enemies it hits.
    iron-skinFanaticismWhile Iron Skin is active, gain 8% Movement Speed each time you take damage. Stacks up to 40%.
    imposing-presenceImposing PresenceEnemies that attack you have their Attack Speed slowed by 50%.
  • falling-swordHeaven's FuryWhile in the air, holy bolts rain down on enemies dealing 32 damage and reducing the cooldown of Falling Sword by 2 sec for each enemy hit.
    blessed-shieldRadiating FaithIncreases Blessed Shield's range by 25%, the distance the shield bounces by 25%, and maximum enemies hit by 2.
    indestructibleIndestructibleUpon taking fatal damage, gain a Shield equal to your maximum Health for 5 sec. This ability has a 120 sec cooldown.
    storm-shieldStorm ShieldActivate to give all nearby allied Heroes a Shield for 20% of their max Health for 3 sec. Cooldown: 45 sec.

 

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