Johanna | Heroes of the Storm
Johanna is a melee warrior Crusader hailing from Diablo III: Reaper of Souls. There have been many women who have borne the name Johanna in service of the crusade, and each has given her life to purify her faith. Johanna carries on their legacy as she searches the kingdom of Khanduras for the fallen star.
These are the builds played by various eSports teams around the world.
These are Johanna’s abilities:
PunishDeal 58 damage and slow enemies by 60% decaying over 2 sec. (area of effect)
Cooldown: 8 sec
CondemnAfter 1 sec, you pull nearby enemies toward you, stunning them for 0.25 sec and dealing 25 damage. (area of effect)
Cooldown: 10 sec
Shield GlareDeal 54 damage to enemies and cause them to miss Basic Attacks for 1.5 sec.
Iron SkinBecome unstoppable and gain a Shield that absorbs 250 damage for 4 sec. (trait)
Regeneration Master Collecting Regeneration Globes permanently increases Health Regeneration by 1.5 per second. Reinforce Using Basic Abilities reduces the next Basic Attack against you by 50%. Maximum 2 stacks. Righteous Smash Punish restores 10 Mana per enemy hit. Knight Takes Pawn Condemn deals 100 additional damage to Minions and Mercenaries and stuns them for 4 sec. Amplified Healing Increases regeneration effects and all healing received by 30%. Roar Increases Punish damage by 50%. Eternal Retaliation Condemn's cooldown is lowered by 0.75 sec for each enemy affected. Maximum of 10 targets. Laws of Hope Regenerate 2 Health per sec. Activate to heal 20% of your max Health over 4 sec. Cooldown: 60 sec. Battle Momentum Basic Attacks reduce Ability cooldowns by 0.5 sec. Conviction Condemn increases your Movement Speed by 25% for 1 sec. The Crusade Marches On Basic and Heroic Abilities lower the cooldown of Iron Skin by 1.5 sec. Sins Exposed Shield Glare marks enemies for 4 sec. The next time any ally damages them, they take 36 extra damage and the mark is removed. Falling Sword You leap towards an area. While in the air, you can steer the landing location by moving. After 2 sec you land, dealing 142 damage to nearby enemies and knocking them into the air. Cooldown: 80 sec. Blessed Shield Deal 79 damage and stun the first enemy hit for 2 sec. Blessed Shield then bounces to 2 nearby enemies, dealing 40 damage and stunning them for 1 sec. Cooldown: 60 sec. Burning Rage Deal 12 damage per sec to nearby enemies. Hold Your Ground Increases Iron Skin's Shield by 20%, and if the Shield is destroyed by damage the cooldown is reduced by 4 sec. Subdue Increases Punish's slow to 80% decaying over 3 sec. Spell Shield Upon taking Ability Damage, reduce that damage and further Ability Damage by 50% for 3 sec. Can only trigger once every 30 sec. Holy Renewal Every enemy Hero affected by Shield Glare heals you for 108. Blessed Hammer Condemn also creates a hammer that spirals around you, dealing 42 damage to enemies it hits. Fanaticism While Iron Skin is active, gain 8% Movement Speed each time you take damage. Stacks up to 40%. Imposing Presence Enemies that attack you have their Attack Speed slowed by 50%. Heaven's Fury While in the air, holy bolts rain down on enemies dealing 32 damage and reducing the cooldown of Falling Sword by 2 sec for each enemy hit. Radiating Faith Increases Blessed Shield's range by 25%, the distance the shield bounces by 25%, and maximum enemies hit by 2. Indestructible Upon taking fatal damage, gain a Shield equal to your maximum Health for 5 sec. This ability has a 120 sec cooldown. Storm Shield Activate to give all nearby allied Heroes a Shield for 20% of their max Health for 3 sec. Cooldown: 45 sec.