Medivh build used in HGC and other Heroes of the Storm eSports events by the top pro gamers in the United States, Europe and Asia.
Medivh build – eSports
Arcane Rift (Q)Launch a rift that deals 208 damage to enemies in its path. If an enemy Hero is hit, reduce its cooldown by 5 sec and refund 50 Mana.
Cooldown: 7 sec
Force of Will (W)Protect an allied Hero from all damage for 1.5 sec.
Cooldown: 5 sec
Portal (E)Create a set of portals between Medivh and the target location, allowing allies to teleport between both. The portals last 6 sec.
Cooldown: 20 sec
(Trait)Instead of mounting, Medivh can transform into a raven, increasing Movement Speed by 20%. While transformed, Medivh can see and fly over all terrain and is immune to all effects.
|Winds of Celerity||Increases Raven Form's Movement Speed bonus by 50%.|
|Raven's Intellect||Raven Form increases Medivh's Mana and Health Regeneration by 75%.|
|Portal Mastery||Medivh can manually place both Portal locations and it no longer breaks Raven Form.
Activate Medivh's Trait to cancel an unlinked Portal.
|Mage Armor||The first time an Ally uses a Portal, they gain 25 Physical Armor for 4 sec, reducing their damage taken by 25%.|
|Raven Familiar||A Raven Familiar joins allies each time they use a Portal. The Raven will dive at the ally's next Basic Attack against a Hero within 5 sec, dealing 133 damage and Slowing them by 30% for 2.5 sec.|
|Dust of Appearance||Activate to greatly increase sight range for 5 sec and reveal enemy Heroes in the area for 8 sec. Does not cancel Raven Form.
Passive: Increase Medivh's sight range while in Raven Form by 25%.
Cooldown: 45 sec
|Mystic Assault||If Arcane Rift hits an enemy Hero, Medivh's next Basic Attack within 6 sec deals 40% more damage and heals for 40% of the damage dealt.|
|Arcane Explosion||When Force of Will expires, it deals 118 damage to nearby enemies, plus 100% of the damage it prevented, up to 480 additional damage.|
|Force of Magic||Preventing at least 353 damage with a single cast of Force of Will grants 20% Spell Power for 12 sec. Stacks up to 2 times.|
|Poly Bomb||Polymorph an enemy Hero for 2 sec, Silencing them and making them unable to attack. On expiration, Poly Bomb spreads to other nearby enemy Heroes.
Cooldown: 40 sec
|Ley Line Seal||After 0.5 sec, unleash a wave of energy that places enemy Heroes in Time Stop for 3 sec.
Cooldown: 80 sec
|Circle of Protection||Force of Will also applies to allies near the target.|
|Enduring Will||Preventing at least 446 damage with Force of Will reduces its cooldown to 3 sec.|
|Reabsorption||Increase the amount of healing from Force of Will to 50% of the damage it absorbed.|
|Arcane Charge||When Arcane Rift damages an enemy Hero, the next Arcane Rift deals 15% more damage.|
|Temporal Flux||Basic Attacks reduce Medivh's Heroic Ability cooldown by 1 sec. Each enemy Hero hit by Arcane Rift reduces Medivh's Heroic Ability cooldown by 3 sec.|
|Stable Portal||Decrease Portal cooldown by 25% and increase Portal duration by 50%.|
|Glyph of Poly Bomb||Poly Bomb explodes 1 sec sooner and the spread radius is increased by 25%.|
|Medivh Cheats!||Increase the duration of the Time Stop by 33% and gain the ability to redirect the wave once while it's active.|
|Guardian of Tirisfal||Minions and Catapults hit by Arcane Rift are instantly killed.|
|Arcane Brilliance||Activate to instantly restore 200 mana to all nearby allied Heroes and grant them 10% Spell Power for 10 sec.
Cooldown: 60 sec
|Dust of Disappearance||Stealth an allied Hero for 20 sec. Remaining stationary for at least 1.5 sec while Stealthed grants Invisible.
Stores up to 2 charges.
Charge Cooldown: 10 sec