Probius build used in HGC and other Heroes of the Storm eSports events by the top pro gamers in the United States, Europe and Asia.
Disruption Pulse (Q)Fire a burst of energy forward, dealing 149 damage to all enemies it passes through.
Hitting the center of a Warp Rift will cause it to explode, dealing additional damage.
Cooldown: 3 sec
Warp Rift (W)Open an unstable Warp Rift at a location that takes 1.25 sec to arm, which then slows nearby enemies by 25% lasting 9 sec.
Armed Warp Rifts explode when hit by Disruption Pulse, dealing 274 damage to nearby enemies.
Stores up to 2 charges.
Charge Cooldown: 6 sec
Photon Cannon (E)Warp in a Photon Cannon that deals 109 damage per sec. Lasts for 13 sec.
Must be placed within a Pylon's Power Field. Deactivates if it doesn't have a Pylon powering it.
Cooldown: 15 sec
Warp in Pylon (Trait)Warp in a Pylon that generates a Power Field and grants vision of the surrounding area. Probius only regenerates mana while inside a Power Field.
Up to 2 Pylons can be active at a time.
Cooldown: 12 sec
|Echo Pulse||Disruption Pulse now returns to Probius 1.25 sec after reaching its target, dealing 75% damage on the return trip.|
|Warp Resonance||Quest: Hit Heroes with Warp Rift explosions.
Reward: After hitting 10 Heroes with Warp Rift explosions, increase the explosion damage by 100.
Reward: After hitting 20 Heroes with Warp Rift explosions, Warp Rift gains 1 additional charge.
|Gather Minerals||Quest: Enemy Heroes and Minions drop Minerals when killed. Collect them to increase the Health of Photon Cannons by 8, up to 560.
Reward: After collecting 70 Minerals, Photon Cannons deal 25% more damage, can see over obstacles, and reveal nearby Cloaked units.
|Photon Barrier||While a Photon Cannon is alive and powered, Probius gains 30 Spell Armor.|
|Turbo Charged||Worker Rush grants an additional 10% passive Movement Speed while in a Power Field, and its cooldown is reduced by 10 sec.|
|Shield Capacitor||Probius gains permanent Shields equal to 10% of his max Health. Shields regenerate quickly as long as he hasn't taken damage recently.|
|Particle Accelerator||Disruption Pulse deals 10% more damage for each enemy or Warp Rift hit, up to 50%.|
|Rift Shock||Hitting an enemy Hero with Warp Rift explosion increases Probius's damage against them by 20% for 10 sec.|
|Tower Defense||When Photon Cannon damages an enemy Hero, its cooldown is reduced by 1.25 sec.|
|Pylon Overcharge||Increase the size of Pylon power fields and allow them to attack enemies within it for 142 damage per sec. Lasts 10 sec.
Cooldown: 80 sec
|Null Gate||Vector Targeting: Project a barrier of negative energy in the target direction that lasts 4 sec. Enemies who touch the barrier take 101 damage per sec and are slowed by 80% for as long as they remain in contact with it.
Cooldown: 30 sec
|Aggressive Matrix||Pylon's Power Field grants allied Heroes 35% increased Attack Damage.|
|Power Overflowing||Pylon's Power Field grants allied Heroes 10% increased Spell Power and 2 Mana per sec.|
|Shield Battery||Pylon's Power Field grants allied Heroes 40 Shields per sec, up to 160. Shields persist for 4 sec after exiting a Pylon Power Field.|
|Quantum Entanglement||Enemies continue to be slowed for 3 sec after their last contact with a Warp Rift.|
|Gravity Well||Enemies are slowed more the closer they are to the center of the Warp Rift, up to a max slow of 60%.|
|Repulsor||Enemies hit by a Warp Rift explosion are knocked away from the center.|
|Interference||Enemy Heroes hit by Warp Rift detonations have their Spell Power reduced by 35% for 5 sec.|
|Construct Additional Pylons||Probius can now have up to 3 active Pylons, and increase the damage of Pylon Overcharge by 25%.|
|Gate Keeper||Null Gate lasts indefinitely if either end is within a Power Field.
Only one Null Gate may be active at a time.
|Shoot 'Em Up||Hitting a Warp Rift with Disruption Pulse causes 4 additional pulses that deal 50% damage to be fired from the impact location in different directions.
Additional Pulses do not benefit from Echo Pulse or Particle Accelerator.
|Probius Loop||Whenever a Rift explosion hits 2 or more enemy Heroes, create a new Warp Rift in the same location.|