Raven Lords, Dragon Knights, and Pirates
I’ve played about twenty games of Heroes since I was inducted into the Alpha about a week back. The first few were against bots, with bots, but once versus opened up I jumped in and went to town. I don’t know what my record is and I don’t care much to know – what I do know is that collecting and using the environmental boons is the most fun I’ve had as a support player in a long, long time.
Creep stacking is boring. It get tedious quickly, you never reap the rewards from it directly, and you spend most of your time dodging enemies, watching a clock, and trying to ensure the ancients are piled high enough for your AM to butcher.Sure, there’s some quirky fun to be had pulling creeps, stacking neutrals, XP denying by raiding camps, but it’s an empty sort of fun. I’m working for someone else. My decisions have been made for me. I want to help and that means creep stacking and babysitting.
Heroes of the Storm has freed me from that routine. I still babysit the assassins and warriors; but it feels less obligatory. They’re capable and nasty from the get go. My presence with a shield or HoT just amplifies their threat. I can wander and collect tributes, help control or contest shrines, hoard doubloons to buy artillery bombardments. I like that. The maps are small enough to give me room to work, to hit merc camps and wittle them down, but to slide back into a fight and shield Kerrigan before she dies. I’m out of the fighting, but not entirely. I get to help my team but I’m not stuck stacking creeps.
Instead, my tributes weaken minions and towers. My doubloons get cannon fire. I’m useful in an active sense, not a passive one. I got twenty skulls and made our golem even better. I like helping my team. I love contributing to fights with heals and buffs, stuns, and crowd control. I can do that, and I can power us up with a rampaging Dragon Knight who breathes fire and kicks enemies.
Except the red team.