Rehgar build used in HGC and other Heroes of the Storm eSports events by the top pro gamers in the United States, Europe and Asia.
Rehgar build – eSports
|zZH - Super Perfect Team HGC CN - Phase 2 Week 9 - TheOne vs SPT - Game 2 -- Sept 18|
|jun - Tempo Storm HGC NA - Phase 2 Part 2 - Game 3 – Tempo Storm v Even In Death -- Sept 17|
Chain Heal (Q)Heal an ally with a wave of healing for 347 Health. The wave then bounces 2 times to nearby allies within 8 range, restoring 174 Health to them.
Cooldown: 9 sec
Lightning Shield (W)Imbue an ally with lightning dealing 73 damage a sec to nearby enemies. Lasts 5 sec.
Cooldown: 8 sec
Earthbind Totem (E)Create a totem that slows nearby enemies by 35%. The totem has 226 Health and lasts for 8 sec.
Cooldown: 15 sec
Ghost Wolf (Trait)Instead of using a mount, Rehgar transforms into a Ghost Wolf with 20% increased Movement Speed. Basic Attacks in Ghost Wolf form cause him to lunge at his target and deal 75% bonus damage. Dealing damage, using Abilities, and channeling cancels Ghost Wolf form.
|Colossal Totem||Increases the area and range of Earthbind Totem by 50%.|
|Electric Charge||Increases the radius of Lightning Shield by 25%.|
|Wolf Run||Increases the Movement Speed of Ghost Wolf from 20% to 30%.|
|Lightning Bond||Casting Lightning Shield on an ally also casts an untalented version on Rehgar.|
|Spiritwalker's Grace||Reduces Chain Heal's Mana cost from 65 to 45.|
|Feral Heart||Increases Health and Mana Regeneration by 75% while in Ghost Wolf form.|
|Stormcaller||When Lightning Shield damages an enemy it restores 4 Mana, up to 40.|
|Healing Totem||Activate to place a Totem that heals allies in an area for 2% of their max Health every sec for 10 sec.
Cooldown: 30 sec
|Blood and Thunder||Ghost Wolf attacks reduce Basic Ability cooldowns by 2 sec.|
|Farsight||Activate to reveal an area for 10 sec. Enemies in the area are revealed for 4 sec.
Cooldown: 30 sec
|Cleanse||Activate to make target ally Unstoppable for 1 sec. Cannot be cast on yourself.
Cooldown: 60 sec
|Totemic Projection||Increases Earthbind Totem's duration from 8 to 12 sec, and it can be reactivated to move an existing totem to a new location once.|
|Ancestral Healing||After 1 sec, heal an allied Hero for 2298 Health.
Cannot be used on Rehgar.
Cooldown: 100 sec
|Bloodlust||Grant nearby allied Heroes 40% Attack Speed and 25% Movement Speed and causes them to heal for 30% of the Basic Attack damage to their primary target. Lasts for 8 sec.
Cooldown: 90 sec
|Earth Shield||Lightning Shield gives a Shield that absorbs damage equal to 12% of their max Health for 3 sec.|
|Tidal Waves||Reduces Chain Heal's cooldown by 1 sec for each Hero healed.|
|Earthliving Enchant||When Chain Heal heals a Hero below 50% Health, they are healed an additional 333 Health over 5 sec.|
|Earthgrasp Totem||When Earthbind Totem is first cast, it slows nearby enemies by 90% for 1 sec.|
|Hunger of the Wolf||Ghost Wolf attacks against Heroes deal an additional 5% of the target's max Health and heal Rehgar for 5% of his max Health.|
|Rising Storm||Every time Lightning Shield damages an enemy Hero, increase that Lightning Shield's damage by 10%. Stacks up to 20 times.|
|Farseer's Blessing||Increases healing amount by 50%. Allies near the target are healed for 50% of the amount of health regained.|
|Gladiator's War Shout||Increases Bloodlust's healing from 30% to 60% of Basic Attack damage done.|
|Rewind||Activate to reset the cooldowns of your Basic Abilities.
Cooldown: 60 sec
|Storm Shield||Activate to give all nearby allied Heroes a Shield for 20% of their max Health for 3 sec.|