Sylvanas build used in HGC and other Heroes of the Storm eSports events by the top pro gamers in the United States, Europe and Asia.
Withering FireShoot the closest enemy for 50 damage, preferring Heroes.
Gain 1 charge on nearby enemy Minion or Mercenary deaths, and 3 charges on nearby enemy Hero deaths.
Stores up to 5 charges.
Charge Cooldown: 2 sec
Shadow DaggerDeals 38 damage and an additional 154 damage over 2 sec to target unit. The effect spreads to nearby targets.
Cooldown: 10 sec
Haunting WaveSend forth a wave of banshees dealing 119 damage to all targets. Reactivate to teleport to the banshee's location.
Cooldown: 11 sec
Black ArrowsBasic Attacks and Abilities stun Minions, Mercenaries, and Structures for 1 sec.
|Overflowing Quiver||When a nearby enemy dies, a free Withering Fire is shot. This cannot hit Heroes.|
|Dreadful Wake||Haunting Wave's application of Black Arrow on Minions and Mercenaries increases the duration to 7 sec. Haunting Wave restores 5 Mana per Minion or Mercenary hit.|
|Mercenary Queen||Friendly non-Boss Mercenaries near Sylvanas deal 60% more damage.|
|Withering Barrage||Increase Withering Fire charges by 1. Charges can be fired 33% faster.|
|With the Wind||Increases Withering Fire's range by 25%.|
|Lost Soul||Reduce Shadow Dagger's cooldown by 1.25 sec each time it spreads to a Hero.|
|Barbed Shot||Withering Fire deals 200% bonus damage to Minions, Mercenaries, and Monsters.|
|Unstable Poison||Minions that die under the effects of Black Arrows explode, dealing 153 damage to nearby enemies. Does not damage Heroes or Structures.|
|Possession||Force an enemy Minion to fight for Sylvanas's team.
Stores up to 3 charges.
Cooldown: 8 sec
|Wailing Arrow||Shoot an arrow that can be reactivated to deal 338 damage and silence enemies in an area making them unable to use Abilities for 2.5 sec. The arrow detonates automatically if it reaches max range.
Cooldown: 90 sec
|Possession||After a 1 sec cast, take control of an enemy Hero's movement, Silencing them and prevent them from doing anything else. Channel lasts 2.5 sec.
Cooldown: 60 sec
|Life Drain||Shadow Dagger heals Sylvanas for 62 each time it spreads to an enemy.|
|Windrunner||Teleporting with Haunting Wave fully recharges Withering Fire. Haunting Wave can be cast a second time for free within 5 sec after teleporting.|
|Will of the Forsaken||Activate to become Unstoppable and gain 40% Movement Speed for 3 sec.
Cooldown: 60 sec
|Spell Shield||Every 30 sec, gain 50 Spell Armor against the next enemy Ability and subsequent Abilities for 3 sec, reducing the damage taken by 50%.
Can be toggled to allow or prevent this talent from triggering automatically.
|Evasive Fire||When an enemy is hit with Withering Fire, gain 10% Movement Speed for 2 sec, stacking up to 30%.|
|Cold Embrace||Shadow Dagger lowers the Armor of the initial enemy by 25 for 2 sec, causing them to take 25% more damage.|
|Overwhelming Affliction||Black Arrows now also applies to Heroes, slowing their Movement Speed by 6% for the duration. Stacks up to 5 times.|
|Remorseless||After using an Ability, Sylvanas's next Basic Attack within 3 sec deals 40% additional damage.|
|Defeaning Blast||Enemies at the center of Wailing Arrow's explosion take 50% more damage and are silenced for twice as long.|
|Dark Lady's Call||Mind Controlled enemies gain 100% Movement Speed for the duration.|
|Fury of the Storm||Every 5 sec, your next Basic Attack will deal an additional 200 damage to the target, and 500 damage to all nearby Minions, Mercenaries, and Monsters.|
|Bolt of the Storm||Activate to teleport to a nearby location.
Cooldown: 70 sec