Diablo Build

Known in the ancient tongue as Al’Diabolos, the Prime Evil of Terror, the Demon Lord Diablo seeks to claim the world of Sanctuary for the Burning Hells. His victims are innumerable, his schemes unknowable, and his gender… malleable.

 

Diablo Build

This Diablo build was used by Breez (Fnatic) during the HGC EU 2017 Phase 2 Part 1 Game 1 Fnatic vs Team Liquid on June 30, 2017.

DIABLO BUILD (BY BREEZ - FNATIC)

Devil's Due

From the Shadows

Diabolical Momentum

Apocalypse

Devastating Charge

Domination

Hellgate

 

 

Diablo Features

ABILITIES

Shadow Charge (Q)

Charge an enemy, knocking them back, dealing 78 damage and gaining 25 Armor for 2 sec, reducing damage taken by 25%. If the enemy collides with terrain, they are stunned for 1 sec and take an additional 156 damage.

Mana: 60
Cooldown: 12 sec

Fire Stomp (W)

Unleashes fire waves in all directions that deal 56 damage each. Once they reach max range they return, dealing an additional 84 damage.

Mana: 40
Cooldown: 6 sec

Overpower (E)

Grabs the target and slams it behind Diablo, dealing 76 damage and stunning for 0.25 sec.

Mana: 60
Cooldown: 12 sec

Black Soulstone (Trait)

Gain 10 Souls per Hero killed and 1 Soul per Minion, up to 100. For each Soul, gain 0.4% max Health. If Diablo has 100 Souls upon dying, he will resurrect in 5 sec but lose 100 Souls.
diablo-portrait

Known in the ancient tongue as Al'Diabolos, the Prime Evil of Terror, the Demon Lord Diablo seeks to claim the world of Sanctuary for the Burning Hells. His victims are innumerable, his schemes unknowable, and his gender ... malleable.

Store Cost: 300 | 2000Role: Melee Warrior Difficulty: Medium



Origins

Diablo debuted in the acclaimed RPG game of all times Diablo (1996) by Blizzard Entertainment. During the Darkening of Tristram, Diablo influenced the hearts of men, focusing on King Leoric the most and driving him insane. Archbishop Lazarus served Diablo in secrecy and attempted to use King Leoric's youngest son Albrecht as the vessel for Diablo. In the events of the video game, a brave warrior fought his way through the lower depths of the Cathedral of Tristram to face the Lord of Terror. The Warrior drove the soulstone housing Diablo's spirit into his forehead to contain his spirit. However, Diablo possessed him body and soul becoming his vessel. In Diablo III, it is revealed that the young Warrior was named Aidan -- eldest son of King Leoric. In the days following the Darkening of Tristram, Aidan was known as The Dark Wanderer. Always traveling east to free Diablo's brothers from their soulstone prisons: Baal and Mephisto. In the end, Diablo was defeated in the Burning Hells. Ever since his spirit remained trapped within the Black Soulstone. It is revealed in Diablo III, that Adria the Witch was in communion with the Lord of Terror as his servant all along. She marked his soul to be dragged into the Black Soulstone. His long-term plan was to one day rise as the Prime Evil with the spirits of the Great and Lesser evils and Leah the Nephalem empowering him. Several novels are based on the Diablo universe: Some of them are contained in a collection of four novels in the Diablo Archive (which contains: Legacy of Blood, The Black Road, The Kingdom of Shadow and Demonsbane).



 

Talents

Diablo Talents

BulwarkIncreases the duration of Armor granted by Shadow Charge from 2 sec to 4 sec.
Devil's DueBlack Soulstone increases the effects of Regen Globes and Healing Fountains by 2% per Soul.
Life LeechBasic Attacks against enemy Heroes deal bonus damage equal to 1% of the Hero's max Health and heal Diablo for the same amount.
From the ShadowsIncreases the cast range of Shadow Charge by 40%.
Speed DemonBeing Stunned or Rooted increases Diablo's Movement Speed by 30% for 5 sec.
Demonic StrengthOnce Overpower's stun expires, the target is slowed by 30% for 3 sec.
Soul FeastBlack Soulstone increases Diablo's Health Regeneration by 0.4 per sec per Soul.
Soul ShieldBlack Soulstone grants Diablo 0.25 Spell Armor per soul, reducing Ability Damage taken by 0.25% per Soul.
Diabolical MomentumBasic Attacks reduce the cooldown of Overpower and Shadow Charge by 1.5 sec.
ApocalypseCreate a demonic rune under each enemy Hero on the battleground. After 1.75 sec the rune explodes dealing 203 damage and stunning them for 1.75 sec.

Mana: 100
Cooldown: 100 sec
Lightning BreathBecome Unstoppable while channeling lightning that deals 1185 damage over 4 sec. The direction of the Lightning changes with your mouse cursor position.

Mana: 80
Cooldown: 60 sec
Devastating ChargeShadow Charge's terrain collision against Heroes deals an additional 5% of the target's max life.

Quest: Each time an enemy Hero takes terrain collision damage, increase the max life damage by 2% to a max of 10% bonus.
Fire DevilFire Sstomp increases Diablo's Basic Attack damage by 20% and surrounds Diablo in flames that deal 33 damage every sec. Lasts 6 sec.
HellfireEach enemy Hero hit by Fire Stomp increases the damage of the next Fire Stomp by 12%, up to 120%.
Debilitating FlamesEnemy Heroes hit by Fire Stomp are slowed by 15% for 2 sec, up to 30%.
DominationCasting Overpower resets the cooldown of Shadow Charge.
Fearful PresenceActivate to reduce the damage dealt by nearby enemy Heroes by 30% for 3 sec.

Domination: Heroes and Summons that attack Diablo have their Attack Speed slowed by 20% for 2.5 sec.

Cooldown: 30 sec
Dying BreathApocalypse's cooldown is reduced by 20 sec and is cast for free when Diablo dies.
HellstormLightning Breath lasts and reaches 50% longer.
Lord of TerrorActivate to steal 10% of the max Health of nearby enemy Heroes.

Cooldown: 60 sec
HellgateTeleport and place a demonic rune at target location. After 1.75 sec the rune explodes dealing 300 damage and stunning enemies for 1.75 sec.

Cooldown: 100 sec

 

Hope you enjoyed this article. Please, support Blizzplanet on Patreon, and follow us in Twitter, Facebook and YouTube for daily Blizzard games news updates.

 

Arthas Build

Once the crown prince of Lordaeron, and protégé of Uther the Lightbringer, Arthas was corrupted by the cursed blade Frostmourne in a bid to save his people. Now he rules over the damned as the Lich King and all shall know his wrath.

 

Arthas Build – 2017 eSports

Hooligan - Ballistix GCWC 2017- Group Stage – Day 3 – Game 2 - FNC VS BLX | Nov 29

Frost Presence

Frozen Wastes

Icebound Fortitude

Army of the Dead

Shattered Armor

Remorseless Winter

Anti-Magic Shell

*Patch v 2.26.1, 2.26.2 - Malthael | Match date: Jul 2

ARTHAS BUILD (BY ZAELIA - TEAM DIGNITAS) HGC EU - Phase 2 Part 2 - Game 2 - Playing Ducks v Team Dignitas

Frost Presence

Frozen Wastes

Icebound Fortitude

Army of the Dead

Shattered Armor

Embrace Death

Legion of Northrend

 

Arthas Features

ABILITIES

Death Coil (Q)

Deals 164 damage to target enemy.

Can be self-cast to heal for 262 Health.
Mana: 50
Cooldown: 9 sec

Howling Blast (W)

Root enemies within the target area for 1.25 sec and deals 68 damage.

Mana: 60
Cooldown: 10

Frozen Tempest (E)

Deal 40 damage per sec to nearby enemies and Slow their Movement Speed by 10% per sec, stacking up to 40%. Heroes hit also have their Attack Speed Slowed by 10% per sec, stacking up to 40%. Frozen Tempest's effects last for 1.5 sec.

Mana: 15
Cooldown: 1 sec

Frostmourne Hungers (Trait)

Activate to make Arthas's next Basic Attack strike immediately, do 99 increased damage, and restore 30 Mana.

Cooldown: 12 sec
arthas-portrait

Once the crown prince of Lordaeron, and protege of Uther the Lightbringer, Prince Arthas was corrupted by the cursed blade Frostmourne in a desperate bid to save his people. Now he rules over the damned as the Lich King and all shall know his wrath.

Store Cost: 625 | 7000

Role: Melee Warrior



Origins

Prince Arthas debuted in Warcraft III: Reign of Chaos and became the Lich King in Warcraft III: The Frozen Throne (both included in the Warcraft III Battle Chest). The Lich King was the main villain in World of Warcraft: Wrath of the Lich King where he met his demise before heroes of the Alliance and the Horde with the assistance of Tirion Fordring and his Argent Crusade.

Arthas made a cameo as a child in the pages of World of Warcraft: Tides of Darkness, when Sir Anduin Lothar and a young Prince Varian Wrynn arrived to the throne of Lordaeron to seek shelter for the refugees of Stormwind shortly after the old Horde decimated the Kingdom. This novel was reprinted in the World of Warcraft: Chronicles of War which collects 4 novels.

In addition, you can learn more about Arthas in the Warcraft III novelization titled World of Warcraft: Arthas: Rise of the Lich King by New York Times best selling author Christie Golden.

Arthas the Lich King made a cameo in the Tokyopop manga Warcraft: Legends Volume 4 (the final story of Trag Highmountain, the tauren death knight). Another flashback cameo as Arthas the Death Knight and as the Lich King in World of Warcraft: The Essential Sunwell Collection by New York Times best selling author Richard A. Knaak.



History

Through demonic punishment, the Lich King was born with a singular objective: controlling the massive throng of undead known as the Scourge.

Ner'zhul was an elder orc shaman who rose as high as warchief of the orc clans of Draenor... and fell low enough to become a slave of the Burning Legion. After the Second War drew to a close, Ner'zhul -- guided by visions of death -- frantically opened new portals to worlds that the orcish hordes might invade, but the magical stress of creating so many portals at once tore Draenor apart. Ner'zhul escaped the death of his homeworld by fleeing into the nearest rift, only to find the demon Kil'jaeden lying in wait for him. Kil'jaeden had long manipulated Ner'zhul's visions to guide the orcs down a dark path, and now the demon punished his puppet by destroying Ner'zhul's body and encasing his spirit in an icy cask that would come to be called the Frozen Throne. This act birthed the Lich King, a spectral presence made to command the Scourge, an army of undead that would serve as the Burning Legion's advance weapon against Azeroth.

Despite his orders, the Lich King plotted to break free of the Legion's influence. During the Third War, he summoned Arthas Menethil, the fallen prince of Lordaeron, to serve as his most loyal death knight. When the Lich King was threatened by the forces of Illidan the Betrayer, Arthas traveled to the Frozen Throne of Northrend and broke the ice surrounding his master, donning the Lich King's helm and merging with him. Years later, the Alliance and Horde would march to destroy the Lich King, but they discovered that the Scourge, now loosed upon Azeroth, would always need a leader. The brave highlord Bolvar Fordragon volunteered to become the new jailor of the damned, dedicating his existence to containing the ravages of the undead.

"Frostmourne yearns."

"You will all serve me."

"I rule."

"Hail to the King, baby!"

"I am one cold brother."

"Darkness, stop calling. It's alright, though. We are still friends through Real ID."

"I'm afraid my condition has left me cold to your pleas of mercy."

"No man can defeat me. Although, 10 to 25 might do the trick."

"If you think I'm powerful now, you should see my abilities in Heroic mode."

"I'm looking for a few dead men with the cursed meddle to be death knights."

"It's Lich King, not Lick King. The two are very very different jobs."

"All I want is to settle down with a Lich Queen of my own, and have some little Lichlings. Is that too much to ask?"

"Ever get the feeling you are hearing voices in your helmet?"

"You'd make an adequate ghoul. Mindless, and proficient at repetitive tasks."

"The thing no one tells you about sitting on a Frozen Throne is how much of your flesh ends up stuck to it."

 

Arthas Talents

Eternal HungerQuest: Use Frostmourne Hungers on an enemy Hero.

Reward: Increases the Mana it restores by 4, to a max of 40, and its damage by 4.
Frost PresenceQuest: Root enemy Heroes with Howling Blast.

Reward: After rooting 5 Heroes, Howling Blast's cooldown is reduced by 2 sec.

Reward: After rooting 10 Heroes, Howling Blast's range is increased by 30%.

Reward: After rooting 20 Heroes, Howling Blast also roots enemies in its path.
RimeEvery 5 sec, gain 60 Physical Armor against the next enemy Hero Basic Attack, reducing the damage taken by 60%. Stores up to 3 charges.
Frozen WastesFrozen Tempest Mana cost reduced by 4 per sec.

Quest: Damage enemy Heroes with Frozen Tempest.

Reward: After damaging enemy Heroes 150 times with Frozen Tempest, the Movement and Attack Speed slows of Frozen Tempest last an extra 1.5 sec against enemy Heroes.
Icy TalonsGain 3% Attack Speed for 1.5 sec every time a Hero is damaged by Frozen Tempest, to a max of 60%.
DeathlordReduces Death Coil's cooldown by 3 sec and increase its range by 30%.
Rune TapEvery 3rd Basic Attack heals Arthas for 4% of his max Health.
Immortal CoilGain the healing effect of Death Coil even when used on enemies. If Death Coil is used on Arthas, it heals for an additional 50% bonus healing.
Icebound FortitudeActivate to gain 25 Armor, reducing damage taken by 25%, and reduce the duration of Stuns, Slows, and Roots against Arthas by 75% for 3 sec.

Cooldown: 35 sec
Army of the DeadSummons Ghouls that last 15 sec. Sacrifice Ghouls to heal for 395 Health.

Mana: 80
Cooldown: 80 sec
Summon SindragosaDeals 341 damage and slows enemies by 60% for 4 sec. Also disables non-Heroic enemies and Structures for 20 sec.

Mana: 100
Cooldown: 100 sec
Shattered ArmorEnemy Heroes hit by Howling Blast have their Armor reduced by 15 for 4 sec.
Frost StrikeReduces Frostmourne Hunger's cooldown by 2 sec. Frostmourne Hungers also slows the enemy by 50% for 1.5 sec.
Biting ColdEach second an enemy is damaged by Frozen Tempest, it deals 12.5% bonus damage, up to a 50% bonus.
Remorseless WinterEnemy Heroes that remain within Frozen Tempest for 3 sec are rooted for 1.25 sec. This effect can only happen once every 10 sec.
Frostmourne FeedsIncreases the amount of Basic Attacks empowered by Frostmourne Hungers to 2.
Embrace DeathDeath Coil deals more damage and heals more the lower Arthas's current health is, to a max of 100% bonus damage and healing.
Legion of Northrend3 additional Ghouls are created. Ghouls heal for an additional 50% and last 5 seconds longer.
Absolute ZeroSindragosa flies twice as far. Enemy Heroes are rooted for 2 sec, and then slowed by 60% for 3.5 sec.
Death's AdvanceActivate to increase Movement Speed by 30% for 3 sec.

Passive: Increases Movement Speed by 10%.
cooldown: 50 sec
Anti-Magic ShellActivate to make Arthas immune to Spell Damage for 3 sec and heal Arthas for 25% of the damage prevented.

cooldown: 60 sec

 

Hope you enjoyed this article. Please, support Blizzplanet on Patreon, and follow us in Twitter, Facebook and YouTube for daily Blizzard games news updates.

 

Blizzard at PAX EAST 2014!

Blizzard Entertainment announced their schedule and plans for their exhibition at PAX East, an event celebrated in Boston.

Blizzard will be at Booth #848 showcasing a World of Warcraft: Warlords of Draenor demo, a hands-on playable version of the Hearthstone on iPad, a brand-new demo of Heroes of the Storm with new heroes not available yet in the Technical Alpha, and a panel to be presented at the Albatross Theatre on Friday, April 11 at 10:30a.m.

Calling all Heroes, we’ve got something new to show you, and we’re bringing it to PAX East! If you’re attending, be sure to grab your shield and sword and join us at BOOTH #848! Head over for your chance to play an all-new Heroes demo featuring brand-new Heroes (playable for the very first time only at PAX), live in-booth shoutcasts, and more! And don’t forget to arrive early and join Blizzard developers at the Albatross Theatre on Friday, April 11 at 10:30 a.m. EDT for Heroes of the Storm: The Ultimate Blizzard Mashup. If you’re not attending PAX East this year (or you’re already overloaded from all the epicness on display at the show), fear not— the entire panel will be streamed live on the official PAX Twitch channel. Source

For those who prefer their information in bullet format, here’s a big list of what all you can expect at this year’s Blizzard booth:

  • Warlords of Draenor hands-on demo featuring updated character models and the intro experience for the upcoming expansion.
  • Hands-on time with the in-development Diablo III: Ultimate Evil Edition™, playable on PlayStation 4.
  • A chance to find out what’s in the cards for Hearthstone: Heroes of Warcraft, and play the mobile version on iPad.
  • A brand-new demo for Heroes of the Storm, featuring new Heroes playable for the first time anywhere outside of Blizzard.
  • Blizzard developers will be on-hand to chat about your favorite games.
  • Blizzard developers will also be giving a presentation at the Albatross Theatre on Friday, April 11 at 10:30 a.m. EDT titled Heroes of the Storm: The Ultimate Blizzard Mashup (streamed live on one of the official PAX Twitch channels for those not in attendance).
  • And did we mention there will be giveaways, prizes, and more? If not . . . there will be giveaways, prizes, and more!

 

Head on over to east.paxsite.com for panel schedules and hotel and travel information.

 

We hope to see you there!

 

Blizzplanet | Heroes of the Storm First Impressions

Heroes of the Storm is extremely fun and addictive. I-know-I-know … it is no surprise, it is a no-brainer, and it’s not rocket-science. It’s a Blizzard Entertainment video game.

I have never played a MOBA video game in my life. The Warcraft III DOTA doesn’t count, right? I think I played that about 10 times a decade ago. I thought I wouldn’t enjoy Heroes of the Storm as much as I have enjoyed other beta testings, but I find myself playing more than 5 hours straight.

What makes me queue again after finishing a game? Well, It’s possibly the fun factor, but it may also be that I want to try another Hero. Then another hero. This game is easy to play and difficult to master. I have won many battlegrounds and I still don’t know why my team hasn’t lost having a noob tagging along. Which means anyone can play this game.

You don’t need to be an Elitist jerk (not the guild, the real deal) to win a battleground match against other players for as long as other players and yourself are sticking to the objectives of the battleground.

I have met defeat, nevertheless. Usually playing a different role or when playing in the Cursed Hollow battleground — which is bonkers hard.

Even so, following the objectives of the battleground do not guarantee victory. It is difficult to comprehend how one can win without completely following the battleground objectives. There are specific elements that might turn the tide in a unexpected direction.

For example, I am still wondering how my team won after the enemy team kept taking most of the skulls in the Haunted Mines and attacked our base constantly with epic golems. Something unique happened here that drove us to victory at the edge of nigh defeat with zero communication and no organization.

This is the painful 34 minute match that I am still wondering how we won. I summoned a battlecruiser and it happened to go into the enemy altar’s trajectory to hammer the final nail on its coffin. How that altar was nigh destroyed is beyond me. Was it the creeps we defeated and joined our cause? Did they keep attacking the enemy base unattended and the enemy party didn’t defend their own base? That might be a unexpected factor. Every single time the enemy would summon a bigger golem than ours — as the scoreboard can confirm. The 34-minute match video can be found at the bottom of this page.

heroes-of-the-storm-haunted-mines-crazy-win

So far I find Jim Raynor and Abathur my favorites. Abathur is difficult, but fun. The hardest for me so far has been Illidan and Tyrael. Their talents can be a bit confusing. Just requires me to play them more often in Practice or Cooperative Mode to master — which is fine by me. As a noob into the MOBA scene, so far Blizzard has sold Heroes of the Storm to me as a fun and addictive game I want to play.

The hardest problem for me at the moment is to find time to play Warlords of Draenor, Hearthstone, Diablo III and Heroes of the Storm. Can someone please stretch a day to be longer than 24-hours? Please?!

You Say Tomatoe, I say Tomato

So there is the term used often to describe League of Legends and DOTA 2: MOBA (Multiplayer Online Battle Arena). Blizzard Entertainment has decided to stray away from calling Heroes of the Storm a MOBA video game. Blizzard calls Heroes of the Storm a Team Hero Brawler. I am going to offer my humble opinion on that.

Both, League of Legends and DOTA 2 are Free-to-Play games. I have heard wonders for years about both. I can care less. Not even for free. They have a missing ingredient, that Blizzard Entertainment focuses on. I have an emotional investment on the Warcraft, StarCraft and Diablo lore (in terms of in-game quests, novels, short stories, mangas), their characters, races and locations.

When I set foot upon the Nexus, I was welcomed by freaking Uther the Lightbringer, and I was Jim Raynor. I could listen to Robert Clotworthy’s voice through [MY] Jim Raynor character.

As I shot my way through mobs, Jim Raynor made fun comments and references to things I have heard in StarCraft II: Wings of Liberty. Uther even made a joke reference to Kael’thas’ “Death was just a setback.”

Whenever the Hero I play walks near a friendly Hero, the voice interacts with the random Hero standing next to me. When I am fighting an enemy Hero or kill that Hero, I get another voice over response to that.

It is fun. It is immersive. It is Awesome. It goes beyond a battle arena. I know these Heroes. I identify with them. DOTA 2 and League of Legends can be all what people on the internet say it to be, but I don’t know who those characters are, and I never cared to play them for Free.

If Blizzard asked me to pay $49.99 for Heroes of the Storm after playing Technical Alpha, I would gladly pay it. All they needed to convince me was the Developer Q&As and the gameplay videos at Twitch.tv/blizzheroes

That’s all it took long before Technical Alpha launched.

Heroes of the Storm – Gameplay Modes UI

After finishing the tutorial missions, you will find the Gameplay Modes option at the top-left corner on your screen … (Play).

There are three Gameplay Modes: Practice, Cooperative and Versus.

The Practice Mode is a single player (plus 3 AI allies) versus the AI. The Cooperative Mode queues the player to play with other players against the AI. The Versus Mode allows players to battle against other players.

The Cooperative Mode becomes unlocked after reaching level 2. Versus Mode is unlocked at level 3.

Note: I have never played a MOBA before, and make mistakes. Go easy on me. Simply enjoy the content. All you get to see in these videos are from the Technical Alpha and in no way represent what you will see in the final product. Graphic Settings’ Texture quality is set to Ultra on an EVGA GeForce GTX 650 Ti BOOST at 1920×1080. However, recorded using Xsplit at 1280×720. Choose 720HD after launching the videos. In addition, I have played all Blizzard betas beyond 2001. It’s possible Ultra settings’ art might be a placeholder in Technical Alpha.

Don’t forget to follow Blizzplanet on Twitter, Facebook or YouTube for the newest Heroes of the Storm videos.

 

Gameplay Mode UI

Practice Mode

After the tutorial, the player begins his first Practice Mode. It is basically a single-player with 3 AI allies versus 4 AI enemies. This video shows the Blackheart’s Bay battleground.

Heroes of the Storm – Tutorial Mission

When launching Heroes of the Storm for the first time, a tutorial kicks off right away to teach the player how to move and how to attack.

To move you right-click on the ground. To attack press A and left-click the target or the ground. Feels a lot like playing Warcraft III.

The tutorial can be pretty hilarious with the voice overs of Jim Raynor, Uther and Diablo. Raynor isn’t very impressed with Diablo’s lines about tasting his fear and tasting terror. Uther also throws another reference: “Death is merely a setback.”

Progress UI

Heroes of the Storm – Store Prices List

The Heroes of the Storm store displays how much gold each hero can be purchased with, and that is a very clever way to display the pricing. By listing the heroes as purchasable with gold, the player doesn’t get slapped in the face with a real-money price tag as if it is an obligation.

Buying with real-money is optional. You decide to skip the time-consuming gold farming and pay cash. It’s a commodity. In the practical way, however, amassing large quantities of gold might take quite a while — like it does in Hearthstone, but more the challenging and rewarding the gameplay experience.

$9.99


Abathur
Kerrigan
Nova
Stitches
Witch Doctor

$7.49


Arthas
Barbarian
Diablo
ETC
Falstad
Gazlowe
Illidan
Sgt. Hammer
Tassadar
Tychus
Tyrael
Tyrande
Uther
Zeratul

$3.99


Demon Hunter
Malfurion
Muradin
Raynor

Note that these prices are merely Alpha prices and do not reflect what the final product’s prices might be. All Technical Alpha testers will get their real-money investment reimbursed into their Battle.net Account after Alpha and Beta come to an end.

Gold Cost

View the images below to see what each heroe’s gold price is.

Screenshot2014-03-14 00_12_56

Screenshot2014-03-14 00_13_02

Heroes of the Storm Installation Issues

If you are one of the lucky few who received an invitation to take part in Tech Alpha and have trouble installing. Please read:

We’ve identified some possible issues you may run into when trying to play Heroes, and some workarounds that can help. by Velnrak Source

Error: “Something went wrong while opening a file. If your internet connection is fine, you may need to download this game from Battle.net”:

  • Restart the Battle.net Desktop App
  • Click on Heroes of the Storm.
  • Click on “Install”.

Failed to install or patching issues:

  • Close your Battle.net App completely.
  • Wait for about 1 minute.
  • Start up the Battle.net App again.
  • Try to Install or Play Heroes.

If it continues to fail after the restart:

  • Collect your Battle.net Logs using the process listed here.
  • Please make a post summarizing your issue and email your zip file to[email protected].
  • Please use the following subject line for the thread [Username] [Thread Title] [Thread ID].

Good Luck, Have Fun, and see you in game!

 

Stitches Build

Take care when traversing the shadowed trails of Duskwood… Ever since Abercrombie the Embalmer unleashed his vile abomination upon Darkshire, Stitches has wandered the road aimlessly, hungering for the flesh of low level Alliance players.

Stitches Build – 2017 eSports

Breez - Fnatic GCWC – Group Stage – Day 7 - Game 1 | FNC VS SPT | Dec 3

Heavy Slam

Putrid Ground

Toxic Gas

Gorge

Mega Smash

Pulverize

Hungry Hungry Stitches

*Patch v 2.27.0 - Garrosh | Match date: Aug 12

ktfor - Team Face Check HGC Eastern Clash - Day 2 Game 3 - Team Face Check v CE

Heavy Slam

Putrid Ground

Toxic Gas

Gorge

Mega Smash

Pulverize

Hungry Hungry Stitches
MVPTtsst - MVP Black HGC Eastern Clash - Day 2 Game 4 - MVP Black v Tempest

Heavy Slam

Putrid Ground

Toxic Gas

Putrid Bile

Mega Smash

Pulverize

Hardened Shield

*Patch v 2.26.3 - Malthael | Match date: Jul 21-22

NVTZuna - Team Naventic HGC NA - Phase 2 Part 1 - Game 4 - Naventic v Even in Death

Heavy Slam

Putrid Ground

Toxic Gas

Putrid Bile

Mega Smash

Pulverize

Hardened Shield
NVTZuna - Team Naventic HGC NA - Phase 2 Part 1 - Game 3 - Naventic v Even in Death

Heavy Slam

Putrid Ground

Toxic Gas

Gorge

Mega Smash

Pulverize

Hardened Shield
Justing - Roll20 HGC NA - Phase 2 Part 1 - Game 2 - No Tomorrow v Roll20 esports

Heavy Slam

Putrid Ground

Toxic Gas

Putrid Bile

Mega Smash

Pulverize

Hardened Shield

*Patch v 2.26.1, 2.26.2 - Malthael | Match date: Jul 2

DIGJayPL - Team Dignitas HGC EU - Phase 2 Part 1 - Game 1 - Team Dignitas v Team expert

Heavy Slam

Putrid Ground

Toxic Gas

Putrid Bile

Mega Smash

Pulverize

Hardened Shield

 

Stitches Features

ABILITIES

Hook (Q)

Pull the first enemy hit towards Stitches and deal 95 damage.

Mana: 75
Cooldown: 16 sec

Slam (W)

Deal 108 damage to enemies within the target area.

Mana: 40
Cooldown: 8sec

Devour (E)

Deal 332 damage to non-Heroic units, or 119 damage to Heroes. Restores 20% of Stitches' s max Health.

Mana: 55
Cooldown: 20 sec

Vile Gas (Trait)

When damaged, Stitches emits a gas cloud that poisons nearby enemies for 71 damage over 3 sec.

Cooldown: 3sec

Stitches hails from World of Warcraft (2004) as the first high level elite equivalent of the Fel Reaver. He used to roam the road of Duskwood sneaking behind unsuspecting low level Alliance players. The Terror of Duskwood, was created by Abercrombie the Embalmer.

Store cost: 625 | 7000



Role: Melee Warior

Difficulty: Medium

"What we do?"

"Can Stitches play now?"

"Abercrombie & Stitch, my favorite clothes!"

"Me gift for Darkshire! Huh? Where Darkshire go?"

"Me from best nation on Azeroth: abomination!"

"Hahaha... oh! Sides split!"

"Not fat! Big boned!"

"Me got more guts than anyone! There's this one, and this one... oh, me not know what this one is."

"Get in my belly!"

"Looky looky, me got hooky!"

 

Stitches Talents

Chew Your FoodUsing Devour also heals Stitches for 10% of his max Health over 3 sec.
Dampen MagicEvery 8 sec, gain 50 Spell Armor against the next enemy Ability and subsequent Abilities for 1.5 sec, reducing the damage taken by 50%.
Hungry for MoreQuest: Gathering a Regeneration Globe increases Stitche's max Health by 30, up to 900.

Reward: Upon gathering 30 Globes, increase Movement Speed by 10%.
Heavy SlamSlam damage increased by 40%.
Amplified HealingIncreases regeneration effects and all healing received by 30%.
Restorative FumesWhenever Vile Gas damages an enemy Hero, Stitches is healed for 32 Health.
Putrid GroundEnemies hit by Slam are infected with Vile Gas.
Savor the FlavorQuest: Using Devour on an enemy Hero permanently increases Stitches's Health Regeneration by 2 per sec.
Last BiteIf an enemy dies within 3 sec of being damaged by Devour, its cooldown is reduced by 12 sec.
TenderizerBasic Attacks slow enemy Movement Speed by 25% for 1.5 sec.
Toxic GasIncrease Vile Gas' radius by 25% and its damage by 50%.
Putrid VileEmit Bile that deals 55 damage per sec to enemies within, slowing them by 35%. Stitches gains 20% Movement Speed while emitting bile. Lasts 8 sec.

Mana: 75
Cooldown: 60
GorgeConsume an enemy Hero, trapping them for 4 sec. When Gorge ends, the enemy Hero takes 406 damage. The trapped Hero cannot move or act and doesn't take damage from other sources.

Cannot be used on massive Heroes.

Mana: 70
Cooldown: 60
Flea BagWhenever Stitches is stunned or rooted, his Basic Ability cooldowns are reduced by 6 sec.
Mega SmashRange and arc of Slam increased by 25%.
IndigestionUsing Devour also creates a Retchling that applies Vile Gas Poison when it attacks.
PulverizeDecreases Slam's cooldown by 2 sec and it also slows enemies by 75% for 1 sec.
Fishing HookHook has an additional 40% range.
Shish KabobHook can pull up to 2 targets.
StoneskinActivate to gain 30% of your max Health as a Shield for 5 sec.

Cooldown: 60 sec
Potent BilePutrid Bile lasts 6 sec longer and its slow amount is increased from 35% to 45%.
Hungry Hungry StitchesFor 4 sec after using Gorge, Stitches can teleport a short distance to additional targets and Gorge them.
Hardened ShieldActivate to gain 75 Armor for 4 sec, taking 75% less damage.

Cooldown: 60 sec
CannibalizeBasic Attacks against Heroes heal Stitches for 5% of his max Health.

 


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