Naziba – Witch Doctor – Talents and Heroic Traits

heroes-witch-doctor-frameNaziba is a Umbaru Witch Doctor from the Diablo III universe. Not much is known about him and there is no reference in past Diablo novels.

He is presumed to be the Witch Doctor character in Diablo III.

In Heroes of the Storm, Naziba is a siege-type character able to inflict splash AOE damage and mainly used to destroy buildings.

In Heroes of the Storm, the Witch Doctor wields his spiritual knife and curiously holds the head of a World of Warcraft troll witch doctor, and the skull of a Zergling on the posterior side of his hips decorating his vestment.

Talents

KeybindIconTalentDescriptionCooldownMana
ravenous-spirit-iconRavenous SpiritSummons a Ravenous Spirit. Deals 184 damage per second. The Witch Doctor cannot move while chaneling.

Channeled ability.
72100

Voice Over Quotes

These are the voice over quotes repeated by Naziba the Witch Doctor when the player clicks on him multiple times. Transcript courtesy of Egrem. (Thank you)

”I hear you.”

“Spirits guide us.”

“The spirits speak to me.”

“Time to do that voodoo that I do so well.”

“I have a PhD in PvP.”

“This troll should have stayed away from the voodoo.”

“My knee hurts. Bring me my cane. (town portal) “Stay awhile and listen.” No, not you!”

“What? Noo. I have not been licking toads. Why would you think that? (toad croaks) Hush you!”

“I have to keep ahead. What? What do you mean “of the game”? No, I just need to keep a head. See, right here. (thud) A head!”

“Unless you are on a Sanctuary, Heaven or Hell-approved HMO or PPO, I can not make house calls. Though, I can give you this. (frog ribbits)”

“Frogs don’t give you warts… but this will! (jar thrown, glass breaks)”

“That’s a bad cough you’ve got there, you should call a docto-ohh. What can I do for you?”

“Which doctor? This doctor.”

“My mother tells everyone her son’s a witch doctor. “Do you know how many years of schooling you have to go through to become a witch doctor? And then the application process is a nightmare.”

 

Heroic Traits

KeybindIconHeroic TraitDescription
-voodoo-ritual-iconVoodoo RitualAttacks deal 74 additional damage over 4 seconds. If an enemy dies while under Death Ritual, Naziba regenerates 1% of your maximum Health and Mana, and he permanently gains 2 Health and 1 Mana.

Tyrael – Heroes of the Storm Guide

Tyrael is a melee warrior hailing from the Diablo II and Diablo III Universe. He’s the Archangel of Justice, member of the Angiris Council.

 LucifroN

 

Abilities

eldruins-might

El'Druin's Might

Deals 69 damage to enemies within target area, slowing them by 25%. Reactivating will teleport you to the blade and slow nearby enemies by 25%.

Mana: 55
Cooldown: 12 sec
righteousness

Righteousness

Shields you for 225 damage and nearby allies for 90 damage for 4 sec.

Mana: 65
Cooldown: 12 sec sec
smite

Smite

Rake target area for 87 damage. Allies moving through the targeted area gain 25% increased Movement Speed for 2 sec.

Mana: 50
Cooldown: 7 sec
archangels-wrath

Archangel's Wrath

When you die, become invulnerable and explode for 240 damage after 3.5 sec.

Trait

 

Talents

  • archangels-wrathProtection in DeathWhen Archangel's Wrath explodes, shield nearby allies for 50% of their max Health for 5 sec.
    eldruins-mightHoradric ReforgingIncreases the damage dealt by El'Druin's Might by 30%.
    smitePurge EvilSmite deals 25% more damage to Heroes.
    regeneration-masterRegeneration MasterCollecting Regeneration Globes permanently increases Health Regeneration by 1.5 per sec.
  • amplied-healingAmplified HealingIncreases regeneration effects and all healing received by 30%.
    vampiric-strikeVampiric StrikeBasic Attacks heal for 25% of the damage dealt to the primary target.
    smiteRetributionCooldown is lowered by 0.5 for each target hit by Smite.
    archangels-wrathEven in DeathNon-Heroic abilities can be used before exploding, but deal no damage.
  • battle-momentumBattle MomentumBasic Attacks reduce ability cooldowns by 0.5 sec.
    eldruins-mightAngel's GraceAfter teleporting using El'Druin's Might, gain 25% Movement Speed for 3 sec.
    righteousnessReciprocateWhen your shield expires, it explodes for 102 damage to nearby enemies.
    righteousnessZealotryIncreases shield duration by 100%.
    searing-attacksSearing AttacksActivate to increase Basic Attack damage by 50% for 5 sec. Each attack costs 15 Mana. Cooldown: 25 sec.
  • judgmentJudgmentCharge target enemy Hero, dealing 68 damage and stunning them for 1.5 sec. While charging nearby enemies are knocked back and take 34 damage.

    Cooldown: 80 sec.
    sanctificationSanctificationWhile channeling, make all nearby allied Heroes, excluding you, invulnerable
  • burning-rageBurning RageDeals 12 damage per sec to nearby enemies.
    righteousnessAngelic AbsorptionEnemies that attack you while shielded grant 60 Health over 3 sec.
    righteousnessImposing WillEnemies that attack you while shielded have their Attack Speed slowed by 50% and Movement Speed slowed by 50% for 2 sec.
    smiteAngelic MightGain 25% increased damage on your next Basic Attack for each target hit by Smite.
  • eldruins-mightBlade of JusticeAfter teleporting using El'Druin's Might, your next 3 Basic Attacks within 5 sec deal 75% more damage.
    eldruins-mightHoly GroundCreate a ring that blocks enemies from entering the area teleported to using El'Druin's Might.
    righteousnessSalvationShield is 25% stronger for each allied Hero that gets shielded.
    blood-for-bloodBlood for BloodActivate to deal 10% of target enemy Hero's Max Health and heal for twice that amount.

    Cooldown: 60 sec.
  • judgmentAngel of JusticeIncreases the cast range of Judgment by 50%, and reduces the cooldown by 30 sec.
    sanctificationHoly ArenaIncreases duration of Sanctification by 1 sec and increases the damage of allies by 25%.
    hardened-shieldHardened ShieldActivate to reduce damage taken by 75% for 4 sec.

    Cooldown: 60 sec.
    nexus-bladeNexus BladesBasic Attacks deal 20% more damage and slow the target for 1 sec.

 

Skins

  • heroes-of-the-storm-tyrael-tints-1
  • heroes-of-the-storm-tyrael-tints-2

 

Profile

  • These are the voice over quotes repeated by Tyrael when the player clicks on him multiple times. Here is a transcript courtesy of Cemotucu. (Thank you)

    "Greetings, mortal."

    "What do you need?"

    "I'm sorry, did you say something? I was busy thinking about justice."

    "Be warned mortal, you never know what your curiosity might unleash."

    "FOOL! You have just ensured the doom of this world. You cannot even begin to imagine what you set in motion this day. (Evil laugh shifting to funny laugh) I'm kidding! I like to say things like that."

    "Just because I'm an immortal doesn't mean I want to wait around forever."

    "If I had a face, I'd be glaring at you, right now."

    "In heaven, everything is fine."

    "You can always tell an angel is happy when their wings flutter."

    "Perfect gem activated."

    "You are quite proficient at clicking. Diablo III might be right up your alley."

    "Every time a bell rings, a suit of armor manifests as a physical representation of an angel's wings."

  • tyrael-portrait

    Backstory

    Among the angels it is the Archangel of Justice Tyrael who is humanity's greatest defender. Wielding his sword El'druin against the Burning Hells, the Prime Evils would have enslaved Sanctuary and all of humanity long ago if Tyrael had not intervened.

    Diablo: Book of Cain

    Tyrael is an character in Diablo II, Diablo II: Lord of Destruction, Diablo III and Diablo III: Reaper of Souls. Tyrael is one of the five members of the Angiris Council which rules the High Heavens.

    Tyrael is the archangel of Justice, and as such he was the most rigid of the angels, firm in his adherence to laws, rules, and order. He held to a single, unbending duty: to secure victory for the High Heavens in the Eternal Conflict.

    He was renowned for being calm and controlled and meticulous in his execution of combat technique. The archangel carried out his impassive judgment through the use of El'druin, the Sword of Justice.

    El'druin is, by all accounts, a unique weapon that can cut through any substance or foe in existence. There is, however, an exception: Some believe that the blade's edge cannot pass through or harm any being of righteous intent.

    Despite Tyrael's fame as a warrior with few peers, it is nonetheless stated that he was at all times fair and impartial, as justice itself must be.

    The Courts of Justice, Tyrael's abode in the High Heavens, are said to be akin to a great auditorium wherein angels congregate. Here they air grievances, come to terms, and strive to reclaim lost harmony or equilibrium. It seems a fitting institution for an angel who values integrity and balance above all things and will choose the path of righteousness in any situation, even if it brings harm to those he loves.

    heroes-tyrael-frame

    History

    During the aftermath of the Sin War, the Angiris Council voted to decide the fate of Sanctuary. Only Tyrael's vote prevented the purge of all inhabitants of Sanctuary.

    A pact was determined between the Angiris Council and Mephisto that none of both factions would intervene in Sanctuary.

    Milennia later, a civil war within the ranks of the Burning Hells resulted in the exile of Diablo, Baal and Mephisto. The lesser evils, Azmodan and Belial, sent them to Sanctuary. Tyrael enrolled the help of powerful humans to hunt down the Prime Evils and to imprison them. Tyrael and the Horadrim used the Soulstones -- shards of the Worldstone -- to imprison the soul of the Prime Evils, and buried them in distant locations.

    During the Darknening of Tristram, Diablo managed to corrupt King Leoric to commit vile crimes. Prince Aidan (the hero) was ultimately possessed by Diablo (Diablo, 1996).

    During Diablo II, Aidan (known as the Wanderer) traveled east to free Diablo's brothers: Baal and Mephisto. Tyrael tried to prevent Baal's escape from Tal-Rasha's Tomb, but Marius was tricked into removing the shattered soulstone from Tal-Rasha's chest.

    Later, Tyrael sacrificed in order to address the taint of the Worldstone after Baal corrupted it. Tyrael threw the sword of justice, El'druin, at the Worldstone. Its explosion decimated Mount Arreat leaving a crater.

    For twenty years, Tyrael's essence floated in the nether -- unable to coalesce himself back to his former self. Jacob of Staalbreak, the avatar of justice, wielded El'druin and with the help of Shanar the Wizard managed to bring justice upon men. It's unknown still how Tyrael managed to recover El'druin and to materialize his light-sound-like being.

    His actions were pivotal to ensure the Prophecy of the End Days didn't come to pass. After confronting Archangel Imperius and criticize the Angiris Council's inaction to save Sanctuary and in turn all of the High Heavens, Tyrael decided to strip away his wings and his immortality as a lesson to his brethren that the laws shouldn't govern them into inaction. The welfare of creation is above any law.

    Imperius exiled Tyrael toward Sanctuary, and he fell through the sky -- colliding against the Cathedral of Tristram. After the Diablo III hero rescued Deckard Cain, the way to King Leoric's throne is cleared to find the source of the falling star. It turned out to be a man. He holds no memories of his past or the reason of his arrival. All he knows is that he had come to warn men.

    A search for the three pieces of this man's sword begins, and the Hero and Leah find out that Maghda and her cult are also searching for the pieces.

    Later, in New Tristram, Maghda captured Deckard Cain and the three missing pieces of the sword. With Leah's sudden burst of power before the anguish of seeing her uncle Deckard harmed, Maghda decides to retreat.

    Unable to force Deckard to coalesce the sword pieces, Maghda decides to kidnap the man that fell through the sky. Before his last breath, Cain uses the Horadrim teachnings and possibly the Horadric cube to unite the three pieces of the sword. Before him was El'druin. Deckard recognizes it as an angelic weapon. Cain died, and the hero and Leah keep moving on to rescue the kidnapped man.

    After defeating the Butcher, the hero rescues the man from the cult, and hands him the sword. El'druin restores his memories and now he remembers he is Archangel Tyrael. Throughout their journey, Tyrael helps the hero, Leah and Adria the witch restore Zoltun Kulle in order to access the Black Soulstone. It is determined that it is a crucial instrument to capture the Lesser Evils.

    With the defeat of Belial and Azmodan, Adria showed her true colors and betrayed Leah and Tyrael -- using the Black Soulstone and her magics to transform Leah into Diablo, the Prime Evil. Diablo opens a gateway into the High Heavens, where he brings utter chaos. Millions of angels perished, and Diablo climbed his way into the top of the Crystal Arch to defile and corrupt it.

    Upon Diablo's defeat, Tyrael claims this to be the dawn of a new age for men and angels. The Crystal Arch chose Tyrael to embrace his new place as the Archangel of Wisdom, for justice had been met that day.

    As time went by, Tyrael could see with mortal eyes what other angels couldn't. Corruption was flowing through the High Heavens. The Angiris Council's attitude seemed abnormal. Tyrael determined that the Black Soulstone was creating dissonance upon the High Heavens, thus, he decided to summon forth five heroes of Sanctuary and the new Horadrim to stage a stealth-mission to steal the Black Soulstone from the High Heavens (Read Diablo III: Storm of Light).

 

Abathur – Talents and Heroic Traits

heroes-abathur-frameFrom their conception, the zerg have been driven to pursue the perfection of their race through merciless, predatory evolution. If the Overmind has been the force behind this directive, the being known as Abathur was born as the instrument of its will.

Abathur is an old organism, long serving as an “evolution master” – a guiding hand spinning the strands of zerg DNA into mutations of existing zerg and entirely new strains. Left to its own devices, Abathur’s approach to evolving the Swarm is unorthodox: consuming living tissue, and dissolving it into genetic components able to be quickly reassembled (often painfully).

Abathur’s methods are far from the only means of evolving the Swarm, but the creature has refined them over years of wanderlust following the death of the original zerg Overmind. During its time on Char, the detached, meticulous Abathur modified any zerg it stumbled across, and grew fixated on diversifying the Swarm.

As much as a hive creature can, Abathur sees itself as personally responsible for the continuation of the zerg. It undertakes each experiment as though the survival of the species depended on it alone, and tolerates no evolutionary backstep. Abathur will push the swarm forward…and change it utterly in the attempt.

Description

Abathur is one of the heroes introduced in StarCraft II: Heart of the Swarm. His main function in the Swarm is to dissect, gene-splice and genegineer advanced upgrades for the different Zerg units. He was formerly created by the Zerg Overmind in planet Zerus to evolve the zerg DNA strains and those of the races assimilated into the zerg.

In Heroes of the Storm, Abathur plays a very intriguing and innovative role. Abathur is a support character where the player doesn’t fight directly one-on-one against other players. Abathur can teleport to various explored locations throughout the map to assist other friendly team players with special buffs and abilities.

Abilities

IconTalentDescription
symbioteSymbiote (Q)Assists the target allied Unit or Structure, allowing you to shield them, and use new Abilities. Lasts for 45 seconds. Cooldown: 4 seconds.

Cannot be used on self, Grave Golems, or Summoned Units.
toxic-nestToxic Nest (W)Spawns a mine that becomes active after a short time. Deals 50 damage and reveals the enemy for 4 seconds. Lasts 90 seconds. Charge Cooldown: 12 seconds.
locust-strainLocust Strain (Trait)Spawns a Locust to attack down the nearest lane every 20 seconds.
deep-tunnel-iconDeep Tunnel (Z)Abathur quickly tunnels to the target visible location.

 

Talents

  • spike-burstEradicate Minions (Q)Increase Spike Burst damage to non-heroic.
    locust-strainCombat Adaptation (Trait)Locusts gain Attack Speed.
    locust-strainSurvival Instincts (Trait)Locusts gain more Health.
    toxic-nestEnvenomed Nest (W)Toxic Nests deal more damage.
  • barbed-spinesBarbed Spines (Q)Increases the damage of your Symbiote's Stab by 20%.
    spike-burstPressurized Glands (Q)Increase the range of Symbiote's Spike Burst by 100%.
    toxic-nestBallistospores (W)Toxic Nests can be placed from unlimited range.
    promotePromoteActivate to give target allied lane Minion +300% Health and +100 damage for 15 seconds. Has 2 charges. Cooldown: 30 seconds.
  • barbed-spinesNeedlespine (Q)Increases the range of your Symbiote's Stab by 33%.
    toxic-nestVile NestToxic Nests slow enemies by 40% Movement Speed for 4 seconds.
    regenerative-microbesRegenerative MicrobesSymbiote's Carapace heals the target for 9 Health per second.
    calldown-muleCalldown: MULEActivate to calldown a Mule that repairs Structures, one at a time, near target point for 60 seconds, healing for 100 Health every 1 second. Grants 1 ammo every 5 seconds. Cooldown: 60 seconds.
  • ultimate-evolutionUltimate EvolutionClone target allied Hero and control it for 45 seconds.
  • locust-strainAssault Strain (Trait)Locust Basic Attacks cleave, and explode on death for 72 damage.
    locust-strainBombard Strain (Trait)Locust Basic Attacks become a long-range siege attack.
    regenerative-microbesSpatial Efficiency (Q)Symbiote's Stab gains 1 additional charge.
    toxic-nestProlific Dispersal (W)Toxic Nest gains 2 additional charges.
  • spike-burstEnvenomed Spikes (Q)Your Symbiote's Spike Burst also slows enemies by 40% for 2 seconds.
    regenerative-microbesAdrenaline Boost (Q)Symbiote's Carapace increases the Movement Speed of the target by 40% for 3 seconds.
    locust-broodLocust BroodGain the ability to spawn a Nest near Abathur that hatches 3 Locusts.
  • bolt-of-the-storm-iconBolt of the StormActivate to teleport to a nearby location. Cooldown: 40 seconds.
    ultimate-evolutionEvolution MasterLower the cooldown of Ultimate Evolution to 90 seconds, and increase the duration to 60 seconds.

 

Voice Over Quotes

These are the voice over quotes repeated by Abathur when the player clicks on him multiple times. Transcript courtesy of Egrem. (Thank you)

”Must evolve. Swarm not good enough. Not.”

“Perfection. Deep in the core. In strands.”

“Pronouns. Unclear.”

“Teammates. Much to improve. Reanimated tissue. Humanoid-beast hybrids. Inefficient. Unacceptable.”

“Work harder. Better. Make faster. Stronger. Evolution never over.”

“Perfection. Goal that always changes. Can pursue, cannot obtain. Similar to Ashbringer.”

“Anger. Product of stress. Adrenaline. Clicking. No clicking, no anger.”

“Design must be simple. Elegant. Implementation, less so. Sequences must change. Intent static, product fluid. Always can improve. Stressers reveal flaws. Flaws reveal potential. Always improving. Good.”

“If evolution product of design, is evolution… evolution? Hmm. Line of thought not productive. Hmm.”

“Abilities of organism Abathur well-designed for Alpha. Likely to change. Entity Blizzard notorious for iteration.”

 

Skins

  • abathur-evolution-master-skin
  • master-abathur-skin
  • pajamathur-skin
  • skelethaur-abathur-skin

 

Strategy Build

Tassadar – Talents and Heroic Traits

heroes-tassadar-frameTassadar is a protoss of the Templar caste who oversaw and protected the lesser races, or executed them when required or commanded to do so.

His fascination for the Terran race was absolute, even leading him to disobey extreme orders from Aldaris and the protoss conclave.

Tassadar set flame to planet Mar Sara in order to purify it from the zerg infestation.

After desobeying a direct order from the conclave, Tassadar went rogue and befriended ex-Marshal Jim Raynor and the dark templar Zeratul.

Although, the dark templar were perceived as heretics by the templars, Tassadar listened to Zeratul’s side of the story, and even learned the way of the dark templar.

Using his new found hybrid philosophies of both sides of the templar, Tassadar sacrificed by concentrating all of his psionic might against the zerg Overmind.

Tassadar claimed he hasn’t tasted death nor will he, meaning he has trascended the mortal realm into a mysterious psionic or ethereal state — communicating from the beyond.

Tassadar communicated with Zeratul at the site of the Overmind’s demise in planet Aiur to reveal the Overmind’s master plan and warned him of impending doom with the rise of the hybrids. That Kerrigan was the Overmind’s way to prevent the coming oblivion to be caused by the dark voice: Amon. (as seen in StarCraft II: Wings of Liberty).

Tassadar is one of the playable characters is Heroes of the Storm. He plays a Support / Ranged role.

Talents

KeybindIconTalentDescriptionCooldownMana
Qprotective-shield-iconProtective ShieldShields target ally, absorbing 240 damage before breaking. Lasts for 8 seconds.960
Wtime-warp-iconTime WarpDeals 34 damage per second to enemies in target area and slows attack and movement speeds by 35%. Lasts 4 seconds.1475
EPhase ShiftTassadar becomes invulnerable and invisible to enemies. Lasts for 2 seconds.2475

Heroic Traits

IconHeroic TraitDescriptionCooldownMana
oracle-iconOracleGreatly increases Tassadar's vision radius and allows him to detect enemy Heroes. Lasts for 7 seconds.3025

Illidan Stormrage – Talents and Heroic Traits

illidan-portrait

Backstory

Illidan Stormrage, the first Demon Hunter, betrayed his people by creating a new well of eternity after the demonic invasion of Azeroth. Now Illidan lords over the realm of Outland slaughtering unsuitably prepared Heroes who venture in to his domain.

Description

Marks his targets by using his abilities. Attacks against marked targets to reduce his cooldowns. Moves quickly to pursue his foes.

Store Cost: heroes-of-the-storm-gold-icon 5,500 | $7.49

Role: Melee Assassin

Difficulty: Very Hard

Origin

heroes-illidan-frameIllidan Stormrage is the twin brother of Malfurion Stormrage. While his brother learned the ways of the Druid with the demi-god Cenarius, Illidan delved into the arcane magics taught by Queen Azshara’s Highborne.

During the Aftermath of the War of the Ancients, ten-thousand-years-ago, Illidan took samples of the Well of Eternity before it imploded. Two of the seven vials were dropped into the lake at the top of Mount Hyjal. Malfurion and his people caught Illidan in the act, and punished him severely by imprisoning him in the depths of Mount Hyjal guarded by Warden Maiev.

His hatred, ambition and addiction for arcane magic was not quenched in ten milennia. Tyrande freed Illidan from his prison in order to save what remained of the Night Elf civilization and all of Azeroth. Illidan defeated Tichondrius the Dreadlord and consumed the Skull of Guldan to empower himself with Fel Magic, transforming into a demon-hybrid. Runes, Horns, hoofs and bat-winged limbs marked his body.

Illidan nearly toppled the Lich King with the earthquake assault upon Northrend with the use of the Eye of Sargeras, and ultimately lost before Arthas the Death Knight. Leaking his wounds, Illidan rallied his new allies: Lady Vashj and her naga forces, and Kael’Thas Sunstrider and his blood elves. They traveled to Outland where they decimated the Burning Legion agents with the help of the Draenei; and sealed the seven portals throughout Outland.

As lord of Outland, Illidan ruled with an iron fist, but ultimately got defeated by heroes from Azeroth with the assistance of their allies: the Naaru, the Aldor, the Scryers, Akama and Maiev.

In Heroes of the Storm, Illidan is a force to be reckoned with. His skills in battle make him one of the most feared contenders to fight against with.

Illidan made appearances in the following media:

 

Abilities

KeybindIconTalentDescriptionCooldown
Qbetrayers-strike-iconBetrayer's StrikeIllidan's next Basic Attack does 97 damage and applies Mark of Azzinoth to the target.9
Wcrescent-sweep-iconCrescent SweepDeals 66 damage to enemies in target area.

Enemies with the Mark of Azzinoth take an extra 25% damage and are silenced for 1.5 seconds.


Cone
10
Elunge-iconLungeLunges towards the target location, dealing 59 damage to the first enemy Hero in his path.

Lunging into an enemy with the Mark of Azzinoth reduces its cooldown by 50% and roots them as Illidan flips behind them.


Skillshot
8
(Trait)Mark of AzzinothBasic Attacks against targets with Mark of Azzinoth reduce Illidan's ability cooldown by 0.5 seconds, using Betrayer's Strike and Heroic Abilities will apply Mark of Azzinoth to the target for 8 seconds.

Talents

Level 1

Regeneration MasterGather 3 Regeneration Globes to permanently grant you +3 health per second. Stacks.
Path of the AssassinYour Hero gains an extra 2 attack damage for every level gained.
Betrayer's Mark (Trait)Increases the cooldown reduction per attack to 1 second.
Lethal Thrust (E)Lunge deals 30% more damage.

Level 4

Focused AttackEvery 5 seconds, your next Basic Attack deals 50% additional damage.
Vampiric AssaultBasic Attacks heal you for 15% of the damage done.
Thrill of the Chase (Trait)Each nearby enemy with Mark of Azzinoth gives Illidan 10% Movement Speed. This effect stacks up to 3 times.
Both Blades (Q)Lowers the cooldown of Betrayer's Strike to 6 seconds.

Level 7

Betrayer's Fury (Q)Betrayer's Strike also increases Illidan's Attack Speed by 30% for 4 seconds.
Evading LungeAfter lunging, dodge up to 2 Basic Attacks in the next 3 seconds.
First AidActivate to heal 20% of your max health over 4 seconds.

Level 10

The Hunt (R)Become unstoppable and after 1 second, launch yourself at the enemy. Deals 85 damage, stuns target for 1 second and applies Mark of Azzinoth.

Cooldown: 60 seconds
Metamorphosis (R)Transforms into demon form and leaps to target location upon impact, deals 210 damage in a small area and applies Mark of Azzinoth to targets in a larger area. For each Hero struck, gain 228 temporary max health. Also grants 30% increased attack speed.

Cooldown: 100 seconds
Duration: 18 seconds

Level 13

Spell ShieldPeriodically reduces the damage received from Hero Abilities by 50%. Stores up to 2 charges.
Giant KillerBasic Attacks against enemy Heroes deal an additional 1.5% of the target's max Health in damage.
Cursed Strike (W)Increases the damage bonus from hitting a marked target to 50%, increases the silence to 2 seconds.
Immolation (W)Crescent Sweep spouts flames, dealing damage all around Illidan. Its cooldown is also reduced by 2 seconds.

Level 16

Blood for BloodActivate to steal 15% of target enemy's max Health and slow its Movement Speed by 30% for 3 seconds.
StoneskinActivate to gain 30% of your max health in Shields for 5 seconds.
BerserkActivate to increase your Attack Speed by 50% and Movement Speed by 10% for 4 seconds.

Level 20

Fury of the StormBasic Attacks bounce twice to nearby enemies for 50% damage.
Resurgence of the StormUpon dying, revive back at your altar after 5 seconds. This can occur once every 120 seconds.
Bolt of the StormActivate to teleport to the target location.

 

Voice Over Quotes

These are the voice over quotes repeated by Illidan when the player clicks on him multiple times:

“I grow impatient.”
“Who dares address me?”
“I’m blind. Not deaf.”
“(Text message/cell vibration sounds) Hold on. Darkness just texted me.”
“Does anyone else miss chaos damage?”
“No, I did not just see that. Or anything else for that matter.”
“Remember when wings, hooves and horns were strange for Warcraft? Ahh, the good old days.”
“Alas, poor Gul’dan … I never knew him at all, actually.”
“What did you mean Blizzard added monks before demon hunters?”
“Monks aren’t even a real hero class!”
“You know, for ten thousand years old Tyrande still looks pretty good. — At least that’s what they tell me.”
“Ahh, my brother is such a tree hugger.”
“Is Maiev behind me? She is totally behind me, isn’t she?”

 

Heroes of the Storm Q&A # 2 Video

Today, community manager Kevin “Cloaken” Johnson interviewed Dustin Browder and Kaeo Milker to talk more about Heroes of the Storm.

The team is happy with the current four maps shown at BlizzCon. Dragonshire is back in the pipe for some polishing. The next few weeks will be focused on working intensely on the Heroes and their user experience. Afterwards, the team will explore about making more maps.

heroes-of-the-storm-logo-685x200

However, they won’t go too crazy with the number of maps, and prefer to have some of the core battlegrounds and maps they have shown so far ready for an upcoming alpha and beta testing.

Live Heroes of the Storm Developer Q&A: Round Two

Dustin Browder, Kaeo Milker and Kevin Johnson will be live on Wednesday, January 22 at 11am PST answering questions from the community. Folow the links below, and submit questions via Twitter using the hashtag #HeroesQA

Spread the word with friends!

heroes-of-the-storm-logo-685x200

It’s been a few weeks since our first Live Q&A session and the Heroes of the Storm development team is eager to get back on stream to share more information about the game with you. Whether you’ve had the chance to check out last month’s episode or not, we’re sure you’ve still got a ton of questions about Heroes — and we’ve got a ton of answers.

Join us at Twitch.tv/BlizzHeroes for our second live Heroes of the Storm Q&A panel on Wednesday, January 22 to get your questions answered. The show will kick off at 11:00 a.m. PST and features the following members of the Heroes development team:

  • Dustin Browder, Game Director
  • Kaeo Milker, Senior Game Producer
  • Kevin Johnson, Senior Manager, Community Development

But wait, there’s more! Immediately following the conclusion of the Q&A session, Dustin Browder will be joined by none other than Sean ‘Day[9]’ Plott in order to commentate a Heroes of the Storm showmatch played live on-stream.

We’d love to hear all of your most burning questions about Heroes, so be sure to tweet them to @BlizzHeroes now using #HeroesQA and we’ll get to as many as possible during the broadcast. We hope you’ll tune in, because this week’s show is going to be an absolute blast.

See you on Twitch!

 

2013 Xmas Gift – Heroes of the Storm Gameplay Video

Dustin Browder and HuskyStarcraft present a new Heroes of the Storm alpha gameplay video as a December 24 Xmas gift to fans. This video shows the Cursed Hollow map where players need to collect three Raven Lord tributes to curse the enemy. The curse causes the enemy base to cancel out Tower damage, and units get lowered health.

In this match we have Naziba the witch doctor, Tyrael, Falstad, Stitches and Tyrande on the red team and Uther, Nova, Gazlowe the Tinker, Zeratul and Muradin on the blue team. Right at the beginning of the video you can see each unit has its own /dance animation.

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Heroes of the Storm official site: http://www.heroesofthestorm
Twitter: @BlizzHeroes

BlizzCon 2013 – Heroes of the Storm Overview Panel Transcript

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Welcome to the Heroes of the Storm Overview panel. Your panelists are: Dustin Browder (game director), Alan Dabiri (lead software engineer), Sam Didier (art director), and Chris Sigaty (production director).

Browder: Hello BlizzCon. This is kind of a dream panel for me here. These are all the guys that I hang out in the office with all the time. We play board games together, we play “Dungeons and Dragons” together, so I get a chance to come up on the stage and talk about the game we have been working on for the last couple of the years is an absolute blast. We got Alan Dabiri, lead software engineer, we have got, Samwise Didier here art director, and we got Chris Sigaty, production director.

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[Audience Applauds]

Alright, we are gonna talk to a little bit about what we are working on for “Heroes of the Storm”. So Heroes of the Storm is a lot of different things. It is a big game, we have been working on for a long time, but I am gonna try to boil it down to some sort of key points for you guys.

It’s about getting these Blizzard heroes into the game. It’s about trying to create an environment, where we can bring all of the heroes from all of our worlds, into one single amazing game.

It’s about fun with friends, and this seems kind of obvious, I guess; but it’s about playing with your buddies. This is a team game. We want to focus it on team work, and working together as a group and it’s about these battlegrounds, these new ways to play games of this genre. New challenges, new strategies and new tactics. And of course, for us it’s about paying homage to the amazing Blizzard community.

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They really helped to create and to invent this entire genre of games. So I don’t know what you guys think, like for me it really seemed like everything really exploded when Warcraft III, came on the scene.

We had some really great stuff of course in Brood Wars, and even before, but Warcraft III is, it seemed like everything just really took off.

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