Heroes of the Storm 27.5 Patch Notes

Blizzard Entertainment deployed a new Balance patch today that buffs up Cassia, Butcher, and Chromie, Kel’Thuzad got a bit of a nerf in terms of ability damage reduction and mana cost increase. Some cooldowns were increased across several heroes. In some cases, specific talents were removed entirely. Check out the patch notes.

27.5 Patch Notes

Cassia

Divider_Hero_Cassia.png

Stats

  • Basic Attack damage increased from 125 to 130

Abilities

  • Blinding Light (W)
    • Passive damage bonus to blinded targets increased from 15 to 20%

Talents

  • Level 1
    • Thunderstroke (Q)
      • First quest reward damage bonus increased from 75 to 100
    • True Sight (W)
      • Removed
    • Seraph’s Hymn (W)
      • Moved from Level 13
      • Cooldown reduction per basic attack against Blinded Heroes reduced from 3 to 2 seconds

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Chromie

Divider_Hero_Chromie_Crop.png

Abilities

  • Sand Blast (Q)
    • Reduced the number of Sand Blast hits required to unlock the Sand Blast echo from 80 to 60

Talents

  • Level 2
    • Timely Surprise (E)
      • Now also increases the cast range of Time Trap by 33%

Developer Comment: Only about 40% of Chromie players were unlocking the echo over the course of a game, and among players that did it was occurring later than we’d like. By reducing the requirements for completing Chromie’s quest, we won’t increase her late game power at all, but make her output a little more consistent.

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Kel'Thuzad

Divider_Hero_Chromie_Crop.png

Abilities

  • Frost Nova (W)
    • Mana cost increased from 45 to 50
  • Chains of Kel’Thuzad (E)
    • Mana cost increased from 45 to 50
  • Frost Blast (R)
    • Cooldown reduced from 100 to 80 seconds
  • Shadow Fissure (R)
    • Damage reduced from 440 to 400
    • Cooldown increased from 15 to 20 seconds
    • Mana cost increased from 50 to 60

Talents

  • Level 4
    • Phylactery of Kel’Thuzad (Active)
      • Quest requirement increased from 10 to 12 Regen Globes
  • Level 7
    • Accelerated Decay (Q)
      • Bonus damage increased from 20 to 25%
    • Glacial Spike (Active)
      • Damage reduced from 220 to 60
      • Delay before the spike spawns increased from .5 to 1 seconds
  • Level 13
    • Chains of Ice (E)
      • Slow duration reduced from 1.25 to 1 second
      • Slow amount decreased from 70 to 60%
  • Level 16
    • Hungering Cold (W)
      • Bonus damage reduced from 60 to 55

Developer Comment: As expected, there is a fairly large discrepancy between Kel’Thuzad’s performance across the entire game vs. players who are getting experienced with him at a higher level. His win-rate has climbed more than most of our other releases as players get used to his kit, so most of our changes are aimed at talent balance and toning his power down. While we like the sharpness of his power spike due to Master of the Cold Dark, we’ll continue to keep an eye on his burst potential and his overall strength going forward.

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The Butcher

Divider_Hero_Butcher_crop.png

Stats

  • Basic Attack damage increased from 125 to 130
  • Health scaling per level increased from 4 to 4.5%
  • Health Regeneration scaling per level increased from 4 to 4.5%

Developer Comment: While we’ll be continuing to keep an eye on it, we believe that the Butcher’s quest tuning is appropriate. He has seen a significant drop in win rate in Hero League since our last round of changes, so we felt it was appropriate to increase his late-game Health so that he can keep up with other heroes, who often get many tools to survive his initial damage in teamfights.

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Thrall

Stats

  • Base Maximum Health increased from 1787 to 1876
  • Base Health Regeneration increased from 3.7 to 3.9

Developer Comment: FOR THE HORDE!

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Brightwing

Divider_Hero_Brightwing_Crop.png

Abilities

  • Soothing Mist (Trait)
    • Healing aura range increased from 6 to 7
  • Blink Heal (R)
    • Cooldown reduced from 10 to 9 seconds

Talents

  • Level 1
    • Dream Shot (Q)
      • New functionality:
        • Increases the range of Arcane Flare by 50%
        • Hitting an enemy Hero in the center portion of Arcane Flare reduces the cooldown of Arcane Flare to 1 second
    • Hyper Shift (Z)
      • Cooldown reduction per Hero healed increased from 2 to 3 seconds
    • Unfurling Spray (Trait)
      • Removed
  • Level 4
    • Arcane Barrage (Q)
      • Removed
    • Peekaboo (Z)
      • Revealed area radius reduced from 20 to 15
      • Added functionality:
        • Pixie Dust is now applied to the target of Phase Shift
  • Level 7
    • Phase Shield (Z)
      • Added functionality:
        • Now applies Shield to Brightwing and her target

Developer Comment: While Brightwing has been seeing a bit more play recently, her talent tree had some low-hanging fruit that we wanted to trim. Granting her a slightly larger range of Soothing Mist baseline will free up a more impactful choice at level 1. The addition of Arcane Barrage’s functionality into Dream Shot should also make that talent a bit more exciting to pick up. Overall, we were looking at giving the Faerie Dragon a few minor buffs and adjusting some talents in order to increase parity amongst her talent tiers.

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Lt. Morales

Divider_Hero_LtMorales_cropped.png

Stats

  • Base Maximum Health increased from 1528 to 1605
  • Base Life Regen increased from 3.18 to 3.34

Abilities

  • Healing Beam (Q)
    • Energy Regeneration cooldown reduced from 3 to 2 seconds
    • You can no longer redirect Healing Beam to a target that is already being healed by your Healing Beam

Talents

  • Level 1
    • Caduceus Feedback (Passive)
      • Now increases Basic Attack Range by 1.1 and only generates Energy from Basic Attacks against Heroic targets.

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Stukov

Divider_Hero_Stukov.png

Talents

  • Level 1
    • Spine Launcher (Passive)
      • Basic Attack damage reduction decreased from 50 to 30%

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Tyrande

Talents

  • Level 7
    • Huntress’ Fury (D)
      • Added functionality:
        • Now also increases the range of Hunter’s Mark by 50%
  • Level 13
    • Empower (W)
      • Base cooldown reduction decreased from 4 to 2 seconds

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Chen

Talents

  • Level 1
    • Grounding Brew (D)
      • Removed
  • Level 7
    • Purifying Brew (D)
      • Cooldown reduced from 45 to 15 seconds
      • Added functionality:
        • Chen now gains 30 Spell Armor while channeling Fortifying Brew

Developer Comment: We realize how difficult it is for most Chen players to pass up Brewmaster’s Balance on Tier 3. We moved a powerful level 20 down to compete with it a couple patches ago but the data is still showing it as an underperformer. Lowering the cooldown drastically and granting it the functionality of Grounding Brew should incentivize players into choosing it when playing against certain team compositions.

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Dehaka

Divider_Hero_Dehaka_crop.png

Stats

  • Basic Attack damage reduced from 105 to 100

Abilities

  • Dark Swarm (W)
    • Damage per tick reduced from 50 to 47

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Garrosh

Abilities

  • Groundbreaker (Q)
    • Mana cost increased from 30 to 35
  • Wrecking Ball (E)
    • Mana cost increased from 60 to 70
  • Decimate (R)
    • Mana cost decreased from 30 to 25

Talents

  • Level 1
    • Body Check (Active)
      • Cooldown decreased from 20 to 16 seconds
  • Level 7
    • Into the Fray (Active)
      • Cooldown increased from 30 to 40 seconds

Developer Comment: These changes are a response to community feedback about Garrosh’s Mana costs. We initially kept them relatively low, as he is a fairly low impact Warrior when his combo is not available to him, however we agreed with the feedback and felt that he could use more Mana management.

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Leoric

Divider_Heroes_Leoric_Cropped.png

Abilities

  • Entomb (R)
    • Cooldown reduced from 75 to 60 seconds

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General

  • Fixed a number of tooltip issues across the game.

Heroes, Abilities, and Talents

  • Alarak: Casting Counter-Strike will now display a silver healthbar to indicate Protected status. 
  • Chromie: The Deep Breathing talent’s completed damage bonus will now match the tooltip located below her unit frame. 
  • Jaina: The Frost Armor talent will no longer cause Jaina’s damage to ignore armor. 
  • Leoric: Fixed an issue that could cause Leoric to become invisible after exiting Zagara’s Devouring Maw. 
  • Lt. Morales: Fixed an issue that caused Lt. Morale’s Displacement Grenade to reduce healing dealt after learning the System Shock talent. 
  • Uther: Fixed an issue causing Uther to gain extra damage and healing on consecutive casts of Wave of Light.
  • Uther: Uther's Hammer of Justice will no longer apply a 30% slow after the Stun effect fades.

Sound

  • Valla: Fixed an issue causing the Creed of the Hunter talent to not play quest sound effects when progress was earned. 

User Interface

  • Lt. Morales: The Cellular Reactor talent will now display an incoming heal indicator on the nameplate healthbar. 

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Rehgar build

Rehgar build used in HGC and other Heroes of the Storm eSports events by the top pro gamers in the United States, Europe and Asia.

Rehgar build – eSports

zZH - Super Perfect Team HGC CN - Phase 2 Week 9 - TheOne vs SPT - Game 2 -- Sept 18

Colossal Totem

Spiritwalker's Grace

Cleanse

Ancestral Healing

Tidal Waves

Earthgrasp Totem

Storm Shield
jun - Tempo Storm HGC NA - Phase 2 Part 2 - Game 3 – Tempo Storm v Even In Death -- Sept 17

Lightning Bond

Healing Totem

Cleanse

Ancestral Healing

Earth Shield

Earthgrasp Totem

Storm Shield
Splendour - Liquid HGC EU - Phase 2 Part 2 - Game 2 – Team Dignitas v Team Liquid -- Sept 17

Lightning Bond

Healing Totem

Cleanse

Ancestral Healing

Earth Shield

Earthgrasp Totem

Storm Shield

 

Lt. Morales build

Lt. Morales build used in HGC and other Heroes of the Storm eSports events by the top pro gamers in the United States, Europe and Asia.

Lt. Morales build – eSports

Sake - MVP Black HGC KR - Phase 2 Part 2 - Game 3 – MVP Black v L5 -- Sept 17

Clear!

Blast Shield

Prolonged Safeguard

Stim Drone

Second Opinion

Extended Care

Hyperactivity
HongCoNo - Tempest HGC KR - Phase 2 Part 2 - Game 1 - Tempest v MVP Miracle -- Sept 15

Clear!

Blast Shield

Vanadium Plating

Stim Drone

EMP Grenade

Extended Care

Hyperactivity
akaface - Gale Force HGC NA - Phase 2 Part 2 - Game 4 - Lag Force v Gale Force Esports -- Sept 16

Clear!

Trauma Trigger

Physical Therapy

Stim Drone

Second Opinion

Extended Care

Hyperactivity

 

Lucio build

Lucio build used in HGC and other Heroes of the Storm eSports events by the top pro gamers in the United States, Europe and Asia.

Lucio build – eSports

akaface - Gale Force HGC NA - Phase 2 Part 2 - Game 3 - Lag Force v Gale Force Esports -- Sept 16

Accelerando

Subwoofer

Party Mix

Sound Barrier

Hard Style

Rejuvenescencia

Boss Nova
Tomster - Lag Force HGC NA - Phase 2 Part 2 - Game 2 - Lag Force v Gale Force Esports -- Sept 16

Accelerando

Off the Wall

Party Mix

Sound Barrier

Can't Stop, Won't Stop

Rejuvenescencia

Boss Nova
iakona - Superstars HGC NA - Phase 2 Part 2 - Game 4 - SpaceStation Gaming v Superstars -- Sept 15

Accelerando

Subwoofer

Boombox

Sound Barrier

Beat Mixing

Rejuvenescencia

Boss Nova
NoCHAT - BlossoM HGC KR - Phase 2 Part 2 - Game 2 – Rrr v Team BlossoM -- Sept 16

Accelerando

Chase the Bass

Party Mix

Sound Barrier

Can't Stop, Won't Stop

Rejuvenescencia

Bonus Track

 

Zagara build

Zagara build used in HGC and other Heroes of the Storm eSports events by the top pro gamers in the United States, Europe and Asia.

Zagara build – eSports

Wiz - BlossoM HGC KR - Phase 2 Part 2 - Game 2 – Rrr v Team BlossoM -- Sept 16

Volatile Acid

Envenomed Spines

Viscous Acid

Nydus Network

Spell Shield

Mutalisk

Fury of the Storm
HasuObs - Liquid HGC EU - Phase 2 Part 2 - Game 2 - Team Liquid v Playing Ducks -- Sept 10

Volatile Acid

Envenomed Spines

Viscous Acid

Nydus Network

Spell Shield

Mutalisk

Fury of the Storm
bkid - Lag Force HGC NA - Phase 2 Part 2 - Game 3 – Tempo Storm v Lag Force -- Sept 9

Volatile Acid

Medusa Blades

Viscous Acid

Nydus Network

Spell Shield

Mutalisk

Endless Creep

 

Azmodan build

Azmodan build used in HGC and other Heroes of the Storm eSports events by the top pro gamers in the United States, Europe and Asia.

Azmodan build – eSports

Every single team that played an Azmodan in 2017 eSports, lost the match (up to Sept 18). Most of the times Azmodan was picked by a team, the game ended before reaching level 20.

DDIYONG - Raven HGC Korea – Phase 1 - Game 2 - Raven vs GG -- Apr 21

Sieging Wrath

Army of Hell

Infernal Globe

Black Pool

Hedonism

Sin for Sin

Fifth Circle

 

Xul build

Xul build used in HGC and other Heroes of the Storm eSports events by the top pro gamers in the United States, Europe and Asia.

Xul build – eSports

AlexTheProg - Tricked HGC EU - Phase 2 Part 2 - Game 4 - Tricked Esport v Zealots -- Aug 26

Backlash

Jailors

Trag'Oul's Essence

Skeletal Mages

Echoes of Death

Bone Spear

Mortal Wound
mora - BlossoM HGC KR - Phase 2 Part 2 - Game 3 - BlossoM v Raven -- Aug 26

Backlash

Grim Scythe

Harvest Vitality

Skeletal Mages

Rapid Harvest

Amplify Damage

Cold Hand of Death

 

Blizzplanet Preview: Ana Abilities

Ana builds used in Heroes of the Storm eSport events around the world.

Ana build – eSports

SmX - Fnatic GCWC – Playoffs – Day 10 - Game 3 | FNC VS SPT -- Dec 8

Piercing Darts

Overdose

Mind-Numbing Agent

Nano Boost

Smelling Salts

Sharpshooter

Nano Infusion
Kyocha - MVP Black BlizzCon HGC 2017 - Group Stage - CE vs MVP Black -- Oct 26

Piercing Darts

Overdose

Mind-Numbing Agent

Nano Boost

Smelling Salts

Concentrated Doses

Nano Infusion

Grenade Calibration

Overdose

Mind-Numbing Agent

Eye of Horus

Speed Serum

Sharpshooter

Dynamic Shooting

Ana Features

Healing Dart (Q)

Fire a dart which heals the first allied Hero hit for 224 health.

Mana: 15
Cooldown: 2 sec

Biotic Grenade (W)

Toss a Grenade at the target area. Allied Heroes hit are healed for 173 Health and receive 25% increased healing from Ana for 4 sec. Enemies hit take 62 damage and receive 100% less healing for 2 sec.

Mana: 50
Cooldown: 16 sec

Sleep Dart (E)

Fire a dart that puts the first enemy Hero hit to Sleep, Stunning them for 3 sec. Sleep's effects end instantly if the target takes damage after the first 0.5 sec. Cannot be used on Vehicles.

Mana: 50
Cooldown: 14 sec

Shrike (Trait)

Basic Attacks apply a Dose to non-Structure enemies, dealing an additional 42 damage over 5 sec, and stacking up to 5 times.

Every 0.5 sec, Ana is healed for 50% of the damage dealt to Heroes by Shrike.

Ana Talents

Grenade CalibrationQuest: Hit enemy Heroes with Biotic Grenade.

Reward: After hitting 10 Heroes, Biotic Grenade does 75% more damage per allied and enemy Hero hit.

Reward: After hitting 20 Heroes, Biotic Grenade's duration on allies is increased from 4 seconds to 12 seconds, its healing radius is increased by 100%, and its healing amplification applies to all sources.
Piercing DartsQuest: Hit Heroes with Sleep Dart.

Reward: After hitting 10 Heroes, Sleep Dart now hits 2 Heroes and its range is increased by 25%.

Reward: After hitting 20 Heroes, Healing Dart now hits 2 Heroes and its range is increased by 25%.
Detachable Box MagazineQuest: Stack 5 Doses on an enemy Hero.

Reward: After reaching maximum Dosage 5 times, Shrike also heals for the damage it deals to all enemies.

Reward: After reaching maximum Dosage 15 times, unlock the Active Reload Ability, which can be activated to instantly gain 3 charges of Healing Dart.
OverdoseHitting enemy Heroes with Sleep Dart and Biotic Grenade applies 3 Doses.
Aim Down SightsShrike can be activated to increase vision radius by 100% and Basic Attack range by 2 but reduce Movement Speed by 20%. Lasts until canceled.
Air StrikeActivate to use Biotic Grenade with a 275% increased range, but Grenades thrown this way take 3 seconds to land.

Passive: Reduce Biotic Grenade cooldown by 4 seconds.
Temporary BlindnessAfter Sleep Dart's effects wear off, targets are Blinded for 2 seconds.
Mind-Numbing AgentEvery Dose a Hero has reduces their Spell Power by 10%.
Debilitating DartActivate to fire a dart which reduces the damage dealt by the first enemy Hero it hits by 50% for 4 seconds.

Cooldown: 20 sec.
Nano BoostInstantly boost an allied Hero, restoring 200 Mana. For the next 8 seconds, they gain 30% Spell Power and their Basic Ability cooldowns recharge 150% faster. Cannot be used on Ana.

Mana: 60
Cooldown: 60 sec
Eye of HorusAssume a sniping position, gaining the ability to fire up to 6 specialized rounds with unlimited range. Rounds hit the first allied or enemy Hero or enemy Structure in their path. Allies are healed for 422 and enemies are damaged for 246. Deals 50% less damage to Structures.

Ana is unable to move while Eye of Horus is active.

Mana: 45
Cooldown: 45 sec
Speed SerumHealing Dart grants 25% Movement Speed to affected Heroes for 2 seconds.
Purifying DartsHealing Dart removes Roots and Slows from the target, and heals for 20% more when doing so.
Smelling SaltsHealing Dart removes Stuns from the target, and grants them 50 Armor for 2 seconds when doing so.
SharpshooterHealing Dart's healing is increased by 5% each time it heals a Hero, up to 50%. This bonus is reset if Healing Dart fails to hit a Hero.
Concentrated DosesIncrease Healing Dart's healing by 10% for each Dose active on enemy Heroes.
Contact HealingBiotic Grenade heals for 30% more per allied and enemy Hero hit.
Nano InfusionAllies affected by Nano Boost heal for 50% of Spell Damage dealt.
Ballistic AdvantageEye of Horus rounds explodes upon impacting a Hero, healing nearby allies for 658 and dealing 329 damage to nearby enemy Heroes.
Somnolent DosesUpon stacking 5 Doses, Heroes are piut to Sleep for 2 seconds.
Dynamic ShootingBasic Attacks increase Attack Speed by 10% for 4 seconds, up to 100%.
Custom OpticsIncrease the Aim Down Sights Basic Attack range bonus from 2 to 4.

 

Blizzplanet preview: Ana Press Event

Last week, Blizzplanet was invited to the Heroes of the Storm virtual press event to learn more about the new Volskaya battleground, and the next two heroes planned to come to the Nexus: Ana and Junkrat.

 

Today, we can share with you details of Ana’s abilities. She is a burst support hero who uses precise skill shots to heal allies and denies enemy healing. At first glance, Ana seems the type of Support Hero many players might want to play often. While she doesn’t have the fast run talent of Li Li, or the knockback of Lt. Morales and Auriel, she has a mean sleeping dart, and a biotic grenade to counter potential assaults on her.

On the healing front, Ana is the second support Hero (out of 13) with two healing basic abilities right off the gate. The other one being Uther. We haven’t heard yet from Blizzard when Ana is coming to the PTR, but based on past hero reveals it is going to be very soon. **Update: Lo and behold, PTR Patch 28 started downloading shortly after this article went online.

The screenshots below show these abilities in action:


 

Hope you enjoyed this article. Please, support Blizzplanet on Patreon, and follow us in Twitter, Facebook and YouTube for daily Blizzard games news updates.

 

Medivh build

Medivh build used in HGC and other Heroes of the Storm eSports events by the top pro gamers in the United States, Europe and Asia.

Medivh build – eSports

daneski - Freedom HGC NA - Phase 2 Part 2 - Game 2 - Even In Death v Team Freedom -- Sept 15

Stable Portal

Bird's Eye View

The Master's Touch

Ley Line Seal

Quickening

Reabsorption

Medivh Cheats!
psalm - Tempo Storm HGC NA - Phase 2 Part 2 - Game 3 – Superstars v Tempo Storm -- Sept 10

Stable Portal

Bird's Eye View

The Master's Touch

Ley Line Seal

Quickening

Reabsorption

Guardian of Tirisfal
adrd - Expert HGC EU - Phase 2 Part 2 - Game 3 - Playing Ducks v Team expert -- Sept 8

Stable Portal

Bird's Eye View

The Master's Touch

Ley Line Seal

Quickening

Reabsorption

Arcane Brilliance
SportBilly - Playing Ducks HGC EU - Phase 2 Part 2 - Game 1 - Playing Ducks v Team expert -- Sept 8

Stable Portal

Bird's Eye View

The Master's Touch

Ley Line Seal

Quickening

Reabsorption

Medivh Cheats!

 

Probius build

Probius build used in HGC and other Heroes of the Storm eSports events by the top pro gamers in the United States, Europe and Asia.

Probius build – eSports

Non have recently reached level 20 for a full build.

 

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