Anub’arak build
Anub’arak build used in HGC and other Heroes of the Storm eSports events by the top pro gamers in the United States, Europe and Asia.
Anub’arak build – eSports
Gondar - Blossom HGC KR - Phase 2 Part 2 - Game 1 – Rrr v Team BlossoM ![]() |
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![]() Nerubian Armor | ![]() Underking | ![]() Subterranean Shield | ![]() Cocoon | ![]() Burning Rage | ![]() Epicenter | ![]() Rewind |
Anub’arak Features
![]() | ImpaleDeal 104 damage. Stuns for 1 sec.Mana: 65 Cooldown: 12 sec | ![]() | Harden CarapaceGain a Shield that absorbs 328 damage over 3 sec.Mana: 30 Cooldown: 7 sec |
![]() | Burrow ChargeBurrow to the target location, dealing 100 damage and briefly stunning enemies in a small area upon surfacing, slowing them by 25% for 2.5 sec.Burrow Charge can be reactivated to surface early. Mana: 65 Cooldown: 14 sec | ![]() | Scarab HostUsing an Ability spawns a Beetle which lasts for 8 sec, attacking nearby enemies for 21 damage. |
Anub’arank Talents
![]() | Resilient Scarabs | Beetles have 50 Spell Armor |
![]() | Nerubian Armor | Every 12 sec, gain 30 Spell Armor against the next enemy Ability and subsequent Abilities for 1.5 sec, reducing the damage taken by 30%. |
![]() | Regeneration Master | Quest: Gathering a Regeneration Globe increases your Health Regeneration by 1 per sec, up to 30. Reward: After gathering 30 Regeneration Globes, you also gain 500 Health. |
![]() | Bed of Barbs | Create a bed of spikes along Impale's path that slows enemies by 25% and deals 25 damage per sec. Spikes persist for 3.5 sec. |
![]() | Shed Exoskeleton | Harden Carapace grants 30% increased Movement Speed for 3 sec. |
![]() | Underking | Increases Burrow Charge range by 20% and damage by 100%. |
![]() | Legion of Beetles | Automatically spawn a Beetle every 8 sec. Can be toggled on and off. |
![]() | Chitinous Plating | While Harden Carapace is active, taking damage from enemy Abilities reduces its cooldown by 1 sec, up to 3 sec. |
![]() | Subterranean Shield | Burrow Charge also grants a 454 point Shield for 5 sec. |
![]() | Leeching Scarabs | Beetles gain 20% bonus attack damage and they heal Anub'arak for 50% of their damage with each attack if he is nearby. |
![]() | Locust Swarm | Deal 92 damage per sec to nearby enemies. Each enemy damaged restores 31 Health. Lasts 6 sec. Mana: 75 Cooldown: 100 sec |
![]() | Cocoon | Wraps target enemy Hero in a cocoon, rendering them unable to act or be targeted for 8 sec. Allies of the Hero can attack the cocoon to break it and free them early. Mana: 70 Cooldown: 60 sec |
![]() | Burning Rage | Deal 38 damage per sec to nearby enemies. |
![]() | Urticating Spines | Casting Harden Carapace will also deal 133 damage to nearby enemies. Deals double damage against Heroes. |
![]() | Acid Drenched Mandibles | Attacking a Hero that is slowed, rooted, or stunned increases Anub'arak's Basic Attack damage by 70% for 3 sec. |
![]() | Epicenter | Increases Burrow Charge impact area by 60% and lowers the cooldown by 1.25 sec for each Hero hit. |
![]() | Debilitation | Enemy Heroes hit by Burrow Charge have their Spell Power reduced by 50% for 4 sec. |
![]() | Beetle, Juiced | Every 3rd Basic Attack against enemy Heroes spawns a Beetle. |
![]() | Hive Master | Gain a permanent Vampire Locust that attacks a nearby enemy every 3 sec. The Vampire Locust deals 335 damage and returns to heal Anub'arak for 81 health. |
![]() | Cryptweave | Staying near the Cocoon allows Anub'arak to extend the duration by up to 4 sec per Cocoon. |
![]() | Nullification Shield | Activate to gain 60 Spell Armor for 5 sec. Cooldown: 60 sec |
![]() | Rewind | Activate to reset the cooldowns of your Basic Abilities. Cooldown: 60 sec |
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