Azmodan build used in HGC and other Heroes of the Storm eSports events by the top pro gamers in the United States, Europe and Asia.
Azmodan build – eSports
Every single team that played an Azmodan in 2017 eSports, lost the match (up to Sept 18). Most of the times Azmodan was picked by a team, the game ended before reaching level 20.
|DDIYONG - Raven HGC Korea – Phase 1 - Game 2 - Raven vs GG -- Apr 21|
Army of Hell
Sin for Sin
Globe of Annihilation (Q)Shoot a globe of destruction, dealing 171 damage on impact. Long range.
Cooldown: 10 sec
Summon Demon Warrior (W)Spawn a Demon Warrior that marches toward a point. Warriors deal 38 damage per sec and last for 10 sec.
Stores up to 2 charges.
Charge Cooldown: 10 sec
All Shall Burn (E)Channel a death beam on an enemy, dealing 104 damage per sec. Damage increases over time, to a max of 208 per sec, and is increased by 25% against structures. Azmodan can move at 40% speed while channeling.
Mana: 16 per sec
Cooldown: 6 sec
General of Hell (Trait)Summon a Demon Lieutenant at an allied Mercenary, Minion, or Azmodan's Summons. The Lieutenant will march with the target, granting 15% increased damage and 15% increased max Health to all nearby friendly Mercenaries, Minions, and Azmodan's Summons. Unlimited range.
Cooldown: 30 sec
|Taste for Blood||Quest: Kill enemy Minions and Heroes within 1.5 sec of being hit by Globe of Annihilation.
Reward: Enemy Minions that die increase its damage by 2.
Reward: Enemy Heroes that die increase its damage by 10.
Max bonus damage of 500
|Sieging Wrath||Quest: Every time Globe of Annihilation hits a Hero, its damage is increased by 4 up to 100.
Reward: After hitting 25 Heroes, the range of Globe of Annihilation is increased by 33% and its damage is increased by an additional 100.
|Master of Destruction||Reduces the Mana cost from 16 to 10 per sec. Every 1.5 sec spent channeling increases the range by 8.5% to a max of 25%.|
|Gluttony||All Shall Burn heals Azmodan for 25% of the damage dealt.|
|Army of Hell||Increases Demon Warrior's damage by 20% and reduces their Mana cost by 20.|
|Hellish Hirelings||The damage bonus from General of Hell is doubled on Mercenaries.|
|Sin's Grasp||Activate to curse an enemy Hero, dealing 290 damage over 8 sec. Minion kills reduce this cooldown by 10 sec. Can be cast while channeling All Shall Burn.
Cooldown: 120 sec
|Infernal Globe||Globe of Annihilation's cast time is decreased by 40% and its missile speed is increased by 40%.|
|Bound Minion||Using General of Hell on a Minion grants them 75 Armor from non-Heroic sources, decreasing the damage they take by 75%, while also increasing the damage they deal to non-Heroic targets by 100%. Lasts 30 sec.|
|Gluttonous Ward||Activate to place a ward on the ground that restores 3% of Azmodan's max Health and Mana every sec for 10 sec. Can be cast while channeling All Shall Burn.
Cooldown: 45 sec
|March of Sin||Increases Azmodan's Movement Speed while channeling All Shall Burn to 80% of normal speed.|
|Demonic Invasion||Rain a small army of Demonic Grunts down on enemies, dealing 154 damage per impact, Demon Grunts deal 76 damage and have 540 health.
Cooldown: 100 sec
|Black Pool||Create a pool that empoweres Azmodan, his Demons, and allied Minions, increasing their Basic Attack and Ability damage by 75%. Pools last 5 sec.
Stores up to 2 charges.
|Hellforged Armor||Demon Warriors deal 17 damage to nearby enemies every sec and are granted 50 Armor against non-Heroic sources, decreasing the damage they take by 50%.|
|Hedonism||Reduces Globe of Annihilation's Mana cost by 30.|
|Infused Power||All Shall Burn's damage growth max is increased by 40%.|
|Battleborn||If Globe of Annihilation hits an enemy, a Demon Warrior is summoned at the impact point.|
|Demonic Smite||Every 7.5 sec, the Demon Lieutenant will blast a non-Heroic unit dealing 770 damage.|
|Sin for Sin||Activate to deal 10% of target enemy Hero's Max Health and heal for twice that amount. Can be cast while channeling All Shall Burn.
Cooldown: 45 sec
|Perishing Flame||When the Grunts die they explode, dealing 149 damage to nearby enemies. Deals 100% increased damage to Minions, Mercenaries, Monsters, and Structures.|
|Fifth Circle||Black Pool makes Basic Attacks and Abilities slow enemies and Movement Speeds by 40% for 3 sec.|
|Bolt of the Storm||Activate to teleport to a nearby location.
Cooldown: 70 sec
|Forced Recruitment||Reduces General of Hell's cooldown by 10 sec and gains an additional charge.|