Azmodan build
Azmodan build used in HGC and other Heroes of the Storm eSports events by the top pro gamers in the United States, Europe and Asia.
Azmodan build – eSports
Every single team that played an Azmodan in 2017 eSports, lost the match (up to Sept 18). Most of the times Azmodan was picked by a team, the game ended before reaching level 20.
DDIYONG - Raven HGC Korea – Phase 1 - Game 2 - Raven vs GG ![]() |
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![]() Sieging Wrath | ![]() Army of Hell | ![]() Infernal Globe | ![]() Black Pool | ![]() Hedonism | ![]() Sin for Sin | ![]() Fifth Circle |
Azmodan Features
![]() | Globe of Annihilation (Q)Shoot a globe of destruction, dealing 171 damage on impact. Long range.Mana: 60 Cooldown: 10 sec | ![]() | Summon Demon Warrior (W)Spawn a Demon Warrior that marches toward a point. Warriors deal 38 damage per sec and last for 10 sec.Stores up to 2 charges. Mana: 40 Charge Cooldown: 10 sec |
![]() | All Shall Burn (E)Channel a death beam on an enemy, dealing 104 damage per sec. Damage increases over time, to a max of 208 per sec, and is increased by 25% against structures. Azmodan can move at 40% speed while channeling.Mana: 16 per sec Cooldown: 6 sec | ![]() | General of Hell (Trait)Summon a Demon Lieutenant at an allied Mercenary, Minion, or Azmodan's Summons. The Lieutenant will march with the target, granting 15% increased damage and 15% increased max Health to all nearby friendly Mercenaries, Minions, and Azmodan's Summons. Unlimited range.Cooldown: 30 sec |
Azmodan Talents
![]() | Taste for Blood | Quest: Kill enemy Minions and Heroes within 1.5 sec of being hit by Globe of Annihilation. Reward: Enemy Minions that die increase its damage by 2. Reward: Enemy Heroes that die increase its damage by 10. Max bonus damage of 500 |
![]() | Sieging Wrath | Quest: Every time Globe of Annihilation hits a Hero, its damage is increased by 4 up to 100. Reward: After hitting 25 Heroes, the range of Globe of Annihilation is increased by 33% and its damage is increased by an additional 100. |
![]() | Master of Destruction | Reduces the Mana cost from 16 to 10 per sec. Every 1.5 sec spent channeling increases the range by 8.5% to a max of 25%. |
![]() | Gluttony | All Shall Burn heals Azmodan for 25% of the damage dealt. |
![]() | Army of Hell | Increases Demon Warrior's damage by 20% and reduces their Mana cost by 20. |
![]() | Hellish Hirelings | The damage bonus from General of Hell is doubled on Mercenaries. |
![]() | Sin's Grasp | Activate to curse an enemy Hero, dealing 290 damage over 8 sec. Minion kills reduce this cooldown by 10 sec. Can be cast while channeling All Shall Burn. Cooldown: 120 sec |
![]() | Infernal Globe | Globe of Annihilation's cast time is decreased by 40% and its missile speed is increased by 40%. |
![]() | Bound Minion | Using General of Hell on a Minion grants them 75 Armor from non-Heroic sources, decreasing the damage they take by 75%, while also increasing the damage they deal to non-Heroic targets by 100%. Lasts 30 sec. |
![]() | Gluttonous Ward | Activate to place a ward on the ground that restores 3% of Azmodan's max Health and Mana every sec for 10 sec. Can be cast while channeling All Shall Burn. Cooldown: 45 sec |
![]() | March of Sin | Increases Azmodan's Movement Speed while channeling All Shall Burn to 80% of normal speed. |
![]() | Demonic Invasion | Rain a small army of Demonic Grunts down on enemies, dealing 154 damage per impact, Demon Grunts deal 76 damage and have 540 health. Mana: 100 Cooldown: 100 sec |
![]() | Black Pool | Create a pool that empoweres Azmodan, his Demons, and allied Minions, increasing their Basic Attack and Ability damage by 75%. Pools last 5 sec. Stores up to 2 charges. Mana: Cooldown: sec |
![]() | Hellforged Armor | Demon Warriors deal 17 damage to nearby enemies every sec and are granted 50 Armor against non-Heroic sources, decreasing the damage they take by 50%. |
![]() | Hedonism | Reduces Globe of Annihilation's Mana cost by 30. |
![]() | Infused Power | All Shall Burn's damage growth max is increased by 40%. |
![]() | Battleborn | If Globe of Annihilation hits an enemy, a Demon Warrior is summoned at the impact point. |
![]() | Demonic Smite | Every 7.5 sec, the Demon Lieutenant will blast a non-Heroic unit dealing 770 damage. |
![]() | Sin for Sin | Activate to deal 10% of target enemy Hero's Max Health and heal for twice that amount. Can be cast while channeling All Shall Burn. Cooldown: 45 sec |
![]() | Perishing Flame | When the Grunts die they explode, dealing 149 damage to nearby enemies. Deals 100% increased damage to Minions, Mercenaries, Monsters, and Structures. |
![]() | Fifth Circle | Black Pool makes Basic Attacks and Abilities slow enemies and Movement Speeds by 40% for 3 sec. |
![]() | Bolt of the Storm | Activate to teleport to a nearby location. Cooldown: 70 sec |
![]() | Forced Recruitment | Reduces General of Hell's cooldown by 10 sec and gains an additional charge. |
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