Cho build

Cho’gall build used in HGC and other Heroes of the Storm eSports events by the top pro gamers in the United States, Europe and Asia.

Cho build – eSports

Gluhammer - Polska HGC EU - Phase 2 Crucible - Game 3 – Polska Pamieta v Diamond Skin -- Oct 7

Fuel for the Flame

Seared Flesh


Hammer of Twilight

Frenzied Fists

Surging Dash

C'Thun's Gift
Misaka -SPT HGC CN - Phase 2 Week 6 - Hots Lady vs SPT - Game 2 -- Aug 30

Calloused Hide


Power Surge

Hammer of Twilight

Runic Feedback

Molten Block

C'Thun's Gift
Arthelon - HID Bloodlust 2017 - Naventic vs Hold it Down - Game 1 -- Jul 29

Fuel for the Flame



Hammer of Twilight

Runic Feedback

Surging Dash

C'Thun's Gift


Cho Features

Surging Fist

Activate to begin charging Surging Fist. Activate again to dash forward, knocking aside enemies and dealing 48 damage. The dash range increases by up to 250% depending on how long it is charged.

Cooldown: 12 sec

Consuming Blaze

Ignite nearby enemies, dealing 156 damage over 5 sec. Basic Attacking burning enemies re-ignites them. Cho is healed for 42 when an enemy is ignited.

Cooldown: 12 sec

Rune Bomb

Roll a bomb dealing 95 damage to enemies in its path. Gall can use Runic Blast to detonate it to deal 242 damage in an area.

Cooldown: 8 sec

Ogre Hide

Activate to gain 25 Armor, but reduce Gall's damage by 25%.

Cooldown: 5 sec

Cho Talents

Consuming FireConsuming Blaze heals for 150% more when a Hero is Ignited.
Fuel for the FlameQuest: Every Minion killed near Cho increases the amount healed by Consuming Blaze by 0.3%.

Quest: Every Hero Takedown increases the amount healed by Consuming Blaze by 3%.
Calloused HideOgre Hide also increases healing received by 15%.
UppercutSurging Fist deals additional damage to Heroes equal to 7% of their max Health.
RollbackRune Bomb rolls back to Cho, damaging enemies in its path.
Seared FleshEach consecutive Basic Attack to an enemy Hero deals 20% more damage, to a max of 60% damage. This bonus lasts 5 sec or until a different enemy is attacked.
Power SurgeEach Hero hit by Surging Fist reduces its cooldown by 4 sec.
FirestarterBasic Attacks against ignited Heroes decreases the cooldown of Consuming Blaze by 1 sec.

Passive: Reduce the cooldown of Consuming Blaze by 3 sec.
Enraged RegenerationWhile Gall's Ogre Hide is active, Cho's Health Regeneration is increased by 200%.
Hammer of TwilightActivate to swing the Hammer of Twilight, dealing 233 damage, pushing enemies away, and stunning them for 0.75 sec.

Passive: Cho's Basic Attacks deal 25% increased damage.
Cooldown: 15 sec
UpheavalAfter 1 sec, pull enemies towards Cho'gall, slowing them by 25% for 3 sec and dealing 259 damage.

Cooldown: 60 sec
Frenzied FistsGain 75% Attack Speed for 5 sec after using Surging Fist.
Runic FeedbackGall's Runic Blast reduces Cho's Rune Bomb cooldown by 1 sec per enemy hit, and 2 sec for each Hero hit.
Runed GauntletBasic Attacks reduce the cooldown of Cho and Gall's Heroic Abilities by 0.75 sec.
Surging DashWhile channeling Surging Fist, Cho is Unstoppable and heals for 281 Health per sec.
Twilight VeilActivate to increase the Armor bonus of Ogre Hide by 300% for 2 sec. If cast while Ogre rage is active, it instantly swaps to Ogre Hide.

Cooldown: 30 sec
Molten BlockActivate to enter Stasis and gain Invulnerability for 3 sec, damaging nearby enemies for 172 damage per sec.

Cooldown: 60 sec
C'Thun's GiftCho's Basic Attack becomes ranged and slows targets by 20% for 2 sec.
Favor of the Old GodsUpheaval roots enemy Heroes for 1.5 sec.
The Will of ChoTakedowns permanently increase the Armor granted by Ogre Hide by 2, to a max of 50 extra Armor.
Hour of TwilightDecreases Cho'gall's death timer by 50%.


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BlizzCon 2019 Panel Transcripts


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