Cho’gall build used in HGC and other Heroes of the Storm eSports events by the top pro gamers in the United States, Europe and Asia.
Gall build – eSports
|Qianxiao -SPT HGC CN - Phase 2 Week 6 - Hots Lady vs SPT - Game 2 -- Aug 30|
Shadow Bolt Volley
ShadowflameDeal 142 damage to enemies in the area.
Dread OrbThrow a bomb that will bounce three times, dealing 132 damage to enemies.
Runic BlastDetonate Cho's Rune Bomb, dealing 242 damage around it.
Ogre RageActivate to increase Gall's damage by 25%, but reduce Cho's Armor by 25.
Passive: Gall is permanently immune to Stun and Silence effects.
Eye of KilroggPlace an eye, granting vision of a large area around it for 45 sec. The eye can be killed by enemies with 2 Basic Attacks. Stores up to 2 charges.
Charge Cooldown: 45 sec
|Keep Moving!||Increases the duration of Shove's movement speed bonus by 1 sec. Cho's Basic Attacks against Heroes increases the duration of an active Shove by 1 sec.|
|Taskmaster||Reduces the cooldown of Shove by 10 sec. Every time Cho is hit by a Hero Basic Attack, reduce the Cooldown of Shove by 1 sec.|
|We See You!||Eye of Kilrogg's cooldown is decreased by 15 sec and its range is increased by 33%.|
|Double Back||Activate Dread Orb before the second bounce ends to reverse the direction of the third bounce.
Passive: The third bounce of Dread Orb deals 200% more damage to Non-Heroic targets.
|Runic Persistence||Runic Blast deals an additional 211 damage over 3 sec in an area around the detonation point.|
|Bomb's Away||Quest: Damaging a Hero with Runic Blast increases its damage by 5.
Reward: After damaging 20 Heroes, the range and speed of Cho's Rune Bomb is increased by 20%.
|Edge of Madness||Every subsequent hit of Shadowflame against the same enemy Hero deals an additional 8% damage, to a max of 40%. These bonuses are lost if the Hero has not been hit for 4 sec.|
|Double Trouble||Quest: If Shadowflame hits an enemy Hero that is afflicted by Cho's Consuming Blaze, its cooldown is reduced by 1 sec.
Reward: After hitting 20 Heroes, Shadowflame's cooldown is instead permanently reduced by 1 sec.
|Ogre Rampage||Gall's Basic Abilities cooldown 75% faster for 5 sec after Cho activates Ogre Hide.|
|Shadow Bolt Volley||After 1 sec, unleash 20 Shadow Bolts over 4 sec, each dealing 129 damage to the first target hit. The bolts fire towards your mouse.
Cooldown: 60 sec
|Twisting Nether||After 1 sec, nearby enemies are slowed by 50% while Gall channels, up to 5 sec. Activate to deal 575 damage.
Cooldown: 80 sec
|Searing Shadows||Enemy Heroes hit by Shadowflame take an additional 2% of their max Health as damage.|
|Rising Dread||Each bounce of Dread Orb increases its radius by 25% and damage by 25%.|
|Twilight Nova||After the first bounce of Dread Orb, 2 extra bombs bounce to the sides once.|
|Shadowsnare||Shadowflame slows enemy Heroes by 10% for 4 sec. This effect can stack up to 3 times.|
|Leaden Orb||Dread Orb stuns enemy Heroes for 0.5 sec.|
|Deafening Blast||Runic Blast silences enemy Heroes for 1.25 sec.|
|Shadowfury||Shadow Bolt Volley hits all enemies in its path.|
|Shifting Nether||Twisting Nether now teleports Cho to a targeted location before it begins channeling.|
|The Will of Gall||Takedowns permanently increase the bonus of Ogre Rage by 2%.|
|Psychotic Break||Upon dying, Gall gains Ogre Rage and can use Abilities for 10 sec.|