Heroes of the Storm – Hero Deep Dive | Summary
This article is being updated as the presentation goes on. Stay tuned!
- Silhouette is important
- Desire to break the rules of the genre
Phases of hero creation
- 1st Phase: Paper Design
- 2nd Phase: Tech Design
- 3rd Phase: AI Playtests
- 4th Phase: Design Playtests
- 5th Phase: Dev Team Playtests
Lunara
- during WC3, there were a lot of details in the concept art that couldn’t be included
- Ranged Assassin
- Skills
- Z – Passive movement speed bonus of 20%
- Trait: Nature’s Toxin
applies a damage over time effect on the target - Q – Noxious Blossom
Casts a pod that applies a AoE Damage - W – Crippling Spores
Slows down enemies affected by her trait - E – Wisp
Sends out a wisp to scout - R1 – Thornwood Vine
Fast moving skillshot with 3 charges - R2 – Leaping Strike
Jump over the target while attacking it, has 2 charges
- Lunara has talents that reduces magic damage
King Genn Greymane
- Greymane is a shape shifter, with a human and worgen form
- during the design there was a challenge to make him recognizable in both forms
- Ranged/Melee Assassin
- Wears down the enemy from afar to then turn into his worgen form to finishes him of
- Skills
- Q – Gilnean Cocktail/ Razor Swipe
- Gilnean Cocktail
Human Greymane hurls a chemical-filled cocktail, dealing minimal damage to first enemy hit and increased damage to all other enemies - Razor Swipe
Wolf Greymane dashes forward a short distance and performs a cleave attack with his claws
- Gilnean Cocktail
- W – Inner Beast / ???
- Inner Beast (?)
- E – Darflight/ Disengage
- Darkflight
Human Greyman leaps to his enemy, becoming a wolf and tearing at his enemy with his claws - Disengage
rolls away and shifts back into human form
- Darkflight
- R1 – Marked for the Kill
Human Greymane fires off a silver bullet toward his opponents; first hero hit becomes vulnerable and takes additional damage - R2 – Go for the Throat
Wolf Greymane leaps a short distance and swipes at them three times, dealing a large amount of damage. If the enemy is killed, Go for the Throat’s cooldown is reset
- Q – Gilnean Cocktail/ Razor Swipe
Cho’gall
- Cho’Gall’s character model is circa Twilight’s Hammer Cult in Cataclysm
- Cho’gall breaks the rules, having two players controlling one hero
- Two heroes in one:
- Cho controll’s hero movement and auto attack
- Cho’s Skills
- Q – Surging Fist
Wind up for at least 1 second temporarily slowing yourself, then reactivate to charge in a direction. Enemies in your path are knocked aside and take moderate damage. - W – Consuming Blaze
Ignite nearby enemies, dealing heavy damage over 4 seconds. If this hits an enemy, gain a large amount of health over 4 seconds. - E – Rune Bomb
Roll a bomb dealing heavy damage to enemies in its path. Gall can use Runic Blast to detonate it and deal massive area damage. - R1 – Hammer of Twilight
Passively increases Basic Attack damage by 25%. Activate to swing the Hammer and deal massive damage, push enemies away, and stun for 0.75 seconds.
- R2 – Upheaval
After 1 second, pull enemies toward you, slowing them by 25% for 3 seconds and dealing moderate damage.
- Q – Surging Fist
- Gall’s Skills
- Q – Shadow Flame
Deal heavy damage to enemies in the area. - W – Dread Orb
Throw a bomb that will bounce three times, dealing heavy damage to enemies. - E – Runic Blast
Detonate Cho’s Rune Bomb, dealing massive damage around it. - R1 – Twisting Nether
After 1 second, nearby enemies are slowed by 40% while you channel, up to 5 seconds. Activate to deal massive damage. - R2 – Shadow Bolt Volley
Unleash 20 Shadow Bolts over 4 seconds, each dealing heavy damage to the first target hit. The bolts fire towards your mouse pointer.
- Q – Shadow Flame
- Z: Cho’gall will carry around his mount, instead of riding it
Q&A
- The team will look into more fitting death effects for heroes like Diablo and Artanis fitting their lore
- Blackthorne is in the talks, but no details could be disclosed
- The option of “gender bendered” skins is worked on, but there are technical aspects that need to finished for implementation
- Gul’dan is right now being worked on by Phill Gonzales
- If Cho disconnects, the AI takes over and listens strongly to your pings, but the AI keeps control of