Rehgar build
Rehgar build used in HGC and other Heroes of the Storm eSports events by the top pro gamers in the United States, Europe and Asia.
Rehgar build – eSports
zZH - Super Perfect Team HGC CN - Phase 2 Week 9 - TheOne vs SPT - Game 2 ![]() |
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![]() Colossal Totem | ![]() Spiritwalker's Grace | ![]() Cleanse | ![]() Ancestral Healing | ![]() Tidal Waves | ![]() Earthgrasp Totem | ![]() Storm Shield |
Rehgar Features
![]() | Chain Heal (Q)Heal an ally with a wave of healing for 347 Health. The wave then bounces 2 times to nearby allies within 8 range, restoring 174 Health to them.Mana: 65 Cooldown: 9 sec | ![]() | Lightning Shield (W)Imbue an ally with lightning dealing 73 damage a sec to nearby enemies. Lasts 5 sec.Mana: 60 Cooldown: 8 sec |
![]() | Earthbind Totem (E)Create a totem that slows nearby enemies by 35%. The totem has 226 Health and lasts for 8 sec.Mana: 50 Cooldown: 15 sec | ![]() | Ghost Wolf (Trait)Instead of using a mount, Rehgar transforms into a Ghost Wolf with 20% increased Movement Speed. Basic Attacks in Ghost Wolf form cause him to lunge at his target and deal 75% bonus damage. Dealing damage, using Abilities, and channeling cancels Ghost Wolf form. |
Rehgar Talents
![]() | Colossal Totem | Increases the area and range of Earthbind Totem by 50%. |
![]() | Electric Charge | Increases the radius of Lightning Shield by 25%. |
![]() | Wolf Run | Increases the Movement Speed of Ghost Wolf from 20% to 30%. |
![]() | Lightning Bond | Casting Lightning Shield on an ally also casts an untalented version on Rehgar. |
![]() | Spiritwalker's Grace | Reduces Chain Heal's Mana cost from 65 to 45. |
![]() | Feral Heart | Increases Health and Mana Regeneration by 75% while in Ghost Wolf form. |
![]() | Stormcaller | When Lightning Shield damages an enemy it restores 4 Mana, up to 40. |
![]() | Healing Totem | Activate to place a Totem that heals allies in an area for 2% of their max Health every sec for 10 sec. Cooldown: 30 sec |
![]() | Blood and Thunder | Ghost Wolf attacks reduce Basic Ability cooldowns by 2 sec. |
![]() | Farsight | Activate to reveal an area for 10 sec. Enemies in the area are revealed for 4 sec. Cooldown: 30 sec |
![]() | Cleanse | Activate to make target ally Unstoppable for 1 sec. Cannot be cast on yourself. Cooldown: 60 sec |
![]() | Totemic Projection | Increases Earthbind Totem's duration from 8 to 12 sec, and it can be reactivated to move an existing totem to a new location once. |
![]() | Ancestral Healing | After 1 sec, heal an allied Hero for 2298 Health. Cannot be used on Rehgar. Mana: 80 Cooldown: 100 sec |
![]() | Bloodlust | Grant nearby allied Heroes 40% Attack Speed and 25% Movement Speed and causes them to heal for 30% of the Basic Attack damage to their primary target. Lasts for 8 sec. Mana: 70 Cooldown: 90 sec |
![]() | Earth Shield | Lightning Shield gives a Shield that absorbs damage equal to 12% of their max Health for 3 sec. |
![]() | Tidal Waves | Reduces Chain Heal's cooldown by 1 sec for each Hero healed. |
![]() | Earthliving Enchant | When Chain Heal heals a Hero below 50% Health, they are healed an additional 333 Health over 5 sec. |
![]() | Earthgrasp Totem | When Earthbind Totem is first cast, it slows nearby enemies by 90% for 1 sec. |
![]() | Hunger of the Wolf | Ghost Wolf attacks against Heroes deal an additional 5% of the target's max Health and heal Rehgar for 5% of his max Health. |
![]() | Rising Storm | Every time Lightning Shield damages an enemy Hero, increase that Lightning Shield's damage by 10%. Stacks up to 20 times. |
![]() | Farseer's Blessing | Increases healing amount by 50%. Allies near the target are healed for 50% of the amount of health regained. |
![]() | Gladiator's War Shout | Increases Bloodlust's healing from 30% to 60% of Basic Attack damage done. |
![]() | Rewind | Activate to reset the cooldowns of your Basic Abilities. Cooldown: 60 sec |
![]() | Storm Shield | Activate to give all nearby allied Heroes a Shield for 20% of their max Health for 3 sec. |
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