Stukov is a Melee Support hero in Heroes of the Storm. His kit offers AOE Healing, a linear projectile, and a AOE on selected location that deals damage per second and silences while channeling until canceled or interrupted. Stukov’s trait allows the player to detonate all viruses, affecting allies and enemies simultaneously. Allies get healed for 585 Health, and enemies explode for 117 damage and get slowed by 70% for 2 sec.
Stukov build used in HGC and other Heroes of the Storm eSports events by the top pro gamers in the United States, Europe and Asia.
Stukov build – eSports
|Splendour - Team Liquid HGC EU - Phase 2 Part 2 - Game 2 - Team Liquid v Playing Ducks -- Sept 10|
One Good Spread...
Within My Reach
|buds - Roll20 HGC NA - Phase 2 Part 2 - Game 1 – Roll20® esports v Even in Death -- Sept 9|
One Good Spread...
|Stukov Build by BSRambles|
Healing Pathogen (Q)Infest an allied Hero with a Healing Pathogen that heals the target for 240 Health over 4.5 sec. Healing Pathogens can spread to a nearby allied Hero every 0.75 sec, and a single Healing Pathogen can spread to each allied Hero 1 time.
Cooldown: 10 sec.
Weighted Pustule (W)Hurl a pustule that impacts all enemy Heroes in its path, dealing 20 damage and Slowing by 5%, increasing to 50% over 3 sec. Deals an additional 80 damage upon expiring or being removed.
Cooldown: 10 sec.
(E)Channel at a target location, creating an area that Silences enemies inside and deals 144 damage per sec to them. Deals 50% reduced damage to non-Heroes.
Does not cost Mana while Channeling, and lasts until canceled or interrupted.
Cooldown: 8 sec.
Bio-Kill Switch (Trait)Activate to detonate all of Stukov's Viruses. Each Healing Pathogen heals its target for 500 health, and each Weighted Pustule does 100 damage and Slows its target by 70% for 2 sec.
Can be cast while Channeling Lurking Arm.
Cooldown: 16 sec.
|There is no need for formality.|
|I am a master of unconventional warfare.|
|Everything about what I have become disgusts me. But that does not mean I intend to stop fighting.|
|I would be more nihilistic if I wasn't so fatalistic.|
|Da. When my arm grows it is very painful. Thank you for reminding me.|
|On the plus side, I have gotten very good at arm wrestling lately.|
|Is it hot to anyone else? Ohh, I wish I could take off this jacket.|
|While Duran was experimenting on me, I used to tell myself it could always get worse. Then, it got worse.|
|A virus is neither alive, nor dead. It is... other. Existing only to plague and control the living. I know the feeling.|
|Who put this "I'm with Stukov" sign on my back? Was it you? Not funny!|
|Don't click there! It sends shivers down what used to be my spine.|
|Come to think of it. The last time I went to the gym I did skip leg day. Oh, and other arm day.|
|Kaneda? Who is that? And why do I want to crush him?|
|For my enemy, the day Stukov infested their team was the most horrifying experience of their lives. To me, it was a Tuesday.|
|Spine Launcher||Basic Attacks become ranged and Slow enemies by 20% for 1 sec, but deal 50% less damage.|
|Quest: Hit Heroes with Weighted Pustule.
Reward: After hitting 20 Heroes, reduce the cooldown of Weighted Pustule by 2.5 sec.
Reward: After hitting 40 Heroes, reduce the cooldown of Weighted Pustule by an additional 2.5 sec and remove its Mana cost.
|Growing Infestation||Lurking Arm's area expands by 50% over 2.5 sec.|
|Poppin' Pustules||Quest: Detonate 10 Weighted Pustules without dying.
Reward: Detonating a Weighted Pustule now applies its damage and Slow in an area.
|One Good Spread...||After a Healign Pathogen infests 4 targets, restore 30 Mana and reduce the cooldown of Healing Pathogen by 2 sec.|
|Top Off||Healing Pathogen's heal over time on its initial target is increased by 50% while they are above 60% Health.|
|Biotic Armor||Healing Pathogen grants 50 Physical Armor to its initial target while active on them.|
|Vigorous Reuptake||Quest: Detonate 50 Healing Pathogens with Bio-Kill Switch.
Reward: Increase Bio-Kill Switch's healing by 50%.
|The Long Pitch||Increase the range of Weighted Pustule by 100%.|
|Within My Reach||Increase the range of Lurking Arm by 50%.|
|It Hungers||Each time an enemy Hero is hit by Lurking Arm, reduce its cooldown by 0.5 sec, up to 6.5 sec, and restore 5 Mana.|
|Targeted Excision||Detonating exactly 1 Weighted Pustule (but any number of Healing Pathogens) with Bio-Kill Switch reduces the cooldown of Bio-Kill Switch to 5 sec.|
|Flailing Swipe||Swipe 3 times in front of Stukov over 1.75 sec, dealing 74 damage to enemies hit and knocking them away. Each swipe is larger than the previous.
|Massive Shove||Extend Stukov's arm. If it hits an enemy Hero, they are rapidly shoved until they collide with terrain, taking 296 damage. Stukov gains 50 Armor while shoving an enemy.
|Reactive Ballistospores||When taking damage below 50% Health, instantly spread a Weighted Pustule to all nearby enemy Heroes and reset the cooldown of Bio-Kill Switch.
This effect has a 10 sec cooldown.
|Low Blow||Lurking Arm deals 150% more damage to enemy Heroes below 25% Health.|
|Lingering Spines||Lurking Arm persists for 1.5 sec after it is canceled.|
|Virulent Reaction||Detonating a Weighted Pustule on an enemy who is inside of Lurking Arm Roots them for 2 sec.|
|Superstrain||Whenever an ally with Healing Pathogen is Stunned, they are instantly healed for 468 Health.|
|Universal Carrier||Healing Pathogen can continually spread through Stukov, but its healing is reduced by 60%.|
|Pox Populi||Bio-Kill Switch no longer removes Healing Pathogen and instead refreshes its duration.|
|Eye Infection||Increase the final damage of Weighted Pustule by 50%. Additionally, detonating a Weighted Pustule with Bio-Kill Switch Blinds the target for 3 sec.|
|Controlled Chaos||Flailing Swipe's Mana cost is reduced from 100 to 50 and it gains 2 additional charges, but each use only swings 1 time, at max range.|
|Push Comes to Shove||Massive Shove travels 25% faster. If Massive Shove pushes a target for more than 1.5 sec, its cooldown is reduced by 15 sec.|
|Bio-Explosion Switch||Bio-Kill Switch now also detonates Lurking Arm, applying a Weighted Pustule to enemy Heroes inside and Silencing them for 2 sec.|